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 <title>[Top 15] Best Turn Based Strategy Games to Play Right Now</title>
 <link>https://www.gamersdecide.com/articles/best-turn-based-strategy-games</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/fifteentstategygames_titleimage.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/fifteentstategygames_titleimage.jpg&quot; width=&quot;786&quot; height=&quot;442&quot; alt=&quot;Best Turn Based Strategy Games to Play Right Now&quot; title=&quot;[Top 15] Best Turn Based Strategy Games to Play Right Now&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt;You may not think about it much, but if you have so much as enjoyed a friendly (or friendship ending) game of Monopoly or Uno, then you have already experienced some of the earliest forms of turn-based games. Truly the grand playground of the keyboard general, these meticulous and complex games will challenge both your wit and resourcefulness. From the far reaches of the galaxy to fantastic stretches of the imagination, you are sure to spend countless hours mapping out your next steps on the way to supremacy. We’ve gathered together an all-star list of some of the most intricate and captivating turn-based strategy (TBS) games fit for any general. In no particular order, here are the top 15 turn-based strategy games bound to keep you glued to your chair.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;1.) Age of Wonders: Planetfall&lt;/strong&gt;&lt;/h2&gt;
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&lt;p&gt;The fifth installment in the Age of Wonders series masterfully tuned by Triumph Studios, Planetfall breaks the mold and takes us into the vast unknowns of space, grappling the sci-fi genre to deliver us new and exciting themes previously unexplored by the franchise. Old fans will slip right into a familiar comfort zone while the game presents new features crafted from the loads of loving criticism, suggestions, and advice stemming from previous titles’ fans. Choosing from one of six distinct factions, you are tasked with leading your civilization into a new age of wonder (I did and am not ashamed of it) following the events of a mysterious cataclysm that drove the previous galaxy-spanning empire into ruin.&lt;/p&gt;
&lt;p&gt;One of the standout features of this title is its merging of TBS with turn-based tactics gameplay. Players will enjoy the typical management style, keeping track of resources and territories spanning across gorgeous and devastating terrains while also being challenged by strategic combat where you control units on a battle map in a fashion similar to XCOM.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;2.) BattleTech&lt;/strong&gt;&lt;/h2&gt;
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&lt;p&gt;If you know the board game, this one will rock your socks. And if not, well, this game is certainly something you won’t want to ignore. The company Hairbrained Schemes steps forward again to deliver us a complex and character-rich environment exploring a dystopian future where constant war has caused humanity to shrink and technology to regress.&lt;/p&gt;
&lt;p&gt;A closer fit to the turn-based tactics style of play, BattleTech puts you in control of a relatively small command of four battlemech pilots each sporting unique personalities and talents. While utilizing the already deep lore of the BattleTech universe, the game takes players on an original tale exploring the Inner Sphere, a vast stretch of space divided between five noble-governed states, where the game developer endeavors to explore a unique story without stepping on the toes of prior lore.&lt;/p&gt;
&lt;p&gt;The main draw of BattleTech is the back-and-forth, blow-for-blow, battles where forces whittle each other down and capitalize on advantages to disable, or outrightly destroy, vital systems like weapons or mobility via targeting legs, arms, the cockpit, or chassis which a slew of weapons from missiles to the mechs very own fists.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;3.) The Battle of Polytopia&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;The Battle of Polytopia was originally a mobile game released for iOS in 2016 as Super Tribes. It has since made its way across varying platforms, including Windows and Linux. In the turn-based genre, Polytopia grounds itself on quick and randomly generated play solidifying it as one of the few 4X games that can be picked up and played without an extended time commitment. New players can generally expect to sink about an hours’ worth of time into this one, while more experienced players may find themselves able to complete matches in much less time.&lt;/p&gt;
&lt;p&gt;One of the major drives of this game is its multiplayer aspect accented by its simplistic nature. Unlike traditional 4X games where multiplayer matches become a game of hurry up and wait, Polytopia’s rapid gameplay drops you into the fun with little downtime to get in your way.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;4.) Civilization VI&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Amongst the most widely critically acclaimed turn-based strategy games out there, Civilization was first released in 1991 and has since garnered a slew of sequels and spin-offs across several video-game platforms even having releases for Android and Windows Phone. Civilization VI is Firaxis Games’ latest entry into the series and, since its release in 2016, has come to expand its content with eight DLCs introducing new world leaders in addition to new mechanics and game modes.&lt;/p&gt;
&lt;p&gt;Able to handle up to twelve players, Civ 6 drops you into the seat of a world leader of your choosing as you lead your civilization through multiple ages of technology and development from ancient times and advance into the near future. It is up to players to decide how they want to secure their victory; this could be through diplomatic relations, vicious conquest, grand breakthroughs in science, or cultural domination. Players of previous Civilization titles will notice strong similarities in this title while being introduced to new mechanics and improvements, such as new gameplay revolving around the growth and expansion of player cities.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;5.) Crusader Kings III&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Crusader Kings III (CK3) is best known for its gameplay revolving around managing and maintaining a dynasty across the Middle Ages and challenging players with the complexity and intricacies of global politics. Released in 2020, CK3 is the latest entry from Paradox Interactive in the grand strategy franchise. The main draw of the title is the RPG elements that allow players to explore a vast stretch of history while controlling a trait-based individual and working to lead their dynasty through various stages of growth and development. Unlike other games of its style, Crusader Kings has players act within a continuous timeline much more similar to a real-time strategy game while offering the ability to pause the game at any point in order to plan out the next steps or gather details about the world.&lt;/p&gt;
&lt;p&gt;In controlling their dynasties, players will enjoy the freedom to shape important cultural aspects such as religion and government. Players are urged to participate in wars, legitimize marriages, dispute claims to land/cities, oversee the execution or imprisonment of other vassals, and much much more.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;6.) Dominions 5 - Warriors of the Faith&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Dominions 5 is a fantasy 4X strategy game that plants the player in control of a godlike being who rules over one of 80 unique nations. The game offers a fantastic array of possible spells, magic items, and diverse units. Dominions 5, like the four other titles proceeding it in the series, presents itself with simple graphics on top of a sprawling variety of options and choices for the players to enjoy while waging war against other godlike deities to cement themselves as the last remaining avatar and achieve godhood.&lt;/p&gt;
&lt;p&gt;Whether playing against other players or AI, turns are resolved simultaneously and conflicts are decided between rounds. Spells are utilized during conflicts to greatly alter their outcome by providing units with buffs or debuffs, dealing direct damage, or summoning allied units. Overall, management in the game can be considered on the lighter side as far as 4X games are concerned, the focus of gameplaying being heavily concerned with combat and military strategy.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;7.) Endless Space II&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;An absolute spectacle for the eyes, Endless Space II opens players to strategic space exploration and diplomatic conflicts across the Endless universe once controlled by God-like beings but now home to various races spanning different ranges of technological advancements. As the leader of one of eight playable races (twelve if one were to purchase the DLCs) each with a unique playstyle and story to shape, players will vie for the control of planets and resources along the path to spread their vision for the galaxy. Each race presents unique mechanics to keep in mind while expanding your empire, some benefiting from exploiting the galactic market while others utilize resources in a specific way.&lt;/p&gt;
&lt;p&gt;Coupled with an immersive soundtrack, beautiful cinematography highlighting hundreds of unique worlds, Endless Space II easily draws in players with its presentation. Players will have the opportunity to interact with several intriguing minor races and factions, choosing to assimilate them into your growing empire for resources and expansion.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;8.) Galactic Civilizations III&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Following through from where the story left us off in Galactic Civilizations II: Dread Lords (GalCiv 2), we are introduced again to a story that has spanned two decades of development which tells the tales of various civilizations with, many having risen and fallen throughout the ages. Stardock Corporation first released GalCiv in 2003 which was met by a rocky initial release. The series took off following GalCiv 2 in 2006 and the many expansions that solidified it as one of the highest-ranking space conquest games available.&lt;/p&gt;
&lt;p&gt;GalCiv 3 shines in the customization department. Players can create and modify factions right down to uploading custom images, tweaking traits, and altering how they appear in-game. This is supported by the game’s ship-builder allowing players to also create unique starships. Furthermore, GalCiv 3 sports a significant modding community, allowing players to share these custom factions and ships along with other features all support by Steam Workshop. In the past the developers have even held contests for player-created content and integrated the winning content into the official game as a reward. I wouldn’t count on it happening again, but considering the time between the last GalCiv and this one, there is ample time for them to decide to do something like that again.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;9.) Hearts of Iron IV&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Another one from Paradox Development Studio, Hearts of Iron IV (HoI4) is a 2016 grand strategy game and is considered to be the fastest-selling historically themed video game to date. It focuses on the era surrounding World War II and allows the player to control nations during that period. HoI4’s gameplay revolves around experiencing and navigating the tense political events of the 1900s through an intensely complex system. This system can take several hundred hours to learn and potentially master but can be extremely rewarding for those looking for a challenge of management, planning, and an understanding of politics and economy.&lt;/p&gt;
&lt;p&gt;DLCs for the game have focused on expanding content around many of the available nations, increasing the depth and viability of minor nations, while adding new gameplay mechanics such as introducing espionage and occupation mechanics. It would seem with every passing year HoI4 grows in depth. Yet another expansion is set to release alongside patch 1.11 coming this year.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;10.) Into The Breach&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Coming from the development duo known as Subset Games that gave us the real-time strategy roguelike FTL: Faster Than Light, the micro company sets out again to provide us with yet another beautifully imagined sci-fi simulator. In this turn-based game, you take control of a squad of mechs in a ruthless war against giant insects known as the Vek. The gameplay itself is similar to chess and emphasizes gathering information, controlling the battlefield, and strategic sacrificing of units to gain and push your advantage.&lt;/p&gt;
&lt;p&gt;Subset Games initially struggled in creating a unique way to differentiate their game which led them to implement systems that revolved around preventing collateral damage and the challenges that such damage could cause the player. Throughout each scenario across procedurally generated maps, players will be challenged to protect allied cities from damage lest they risk losing the power necessary to power their mechs. The challenges don’t stop there, as various out-of-combat text-based scenarios must resolve and lead to vast changes in the game as it proceeds.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;11.) Panzer Corps II&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Panzer Corps is the spiritual successor to the 1994 turn-based strategy game Panzer General which was originally developed and published by Strategic Simulations. While many other titles that released underneath the Panzer General series, Panzer Corps is the latest game considered to be a successor of the series as a whole, and Panzer Corps 2 (PC2) shapes up to continue along the trend.&lt;/p&gt;
&lt;p&gt;In single-player, players will pick up strategic control of a German commander during World War 2 and lead their military forces through historical events. Players must adapt to environmental strategies while maintaining and training their forces’ abilities in combat against hundreds of units from tanks and aircrafts to infantry and artillery placements. It is key to keep in mind the types of units that you are positioning against others as each unit has its strengths and weaknesses against other types of units. Overall, the game should feel quite familiar if you are familiar with any of the long list of historical wargames out there.&lt;/p&gt;
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&lt;h2&gt;&lt;strong&gt;12.) Stellaris&lt;/strong&gt;&lt;/h2&gt;
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&lt;!--break--&gt;&lt;p&gt;Stellaris tends to fit the mold of a traditional 4X game more than some of the other titles released by Paradox and draws more attention to strategic planning and deep choices that alter your civilization as you play. That said, Stellaris still presents a wealth of RPG elements where the developments and growth of your species is heavily influenced by their initial traits and the choices you make. Civilizations start in the early stages of space travel and verge out into the expanses of space while encountering a myriad of species.&lt;/p&gt;
&lt;p&gt;The depth and complexity of controlling your empire often leads players to walk away from the game with their own unique story to tell about the growth and development from a new space-faring civilization to the unimpeded rules of the galaxy or race of galactic monopolists.&lt;/p&gt;
&lt;p&gt;&lt;spacing gap=&quot;&quot;&gt;&lt;/p&gt;
&lt;h2&gt;&lt;strong&gt;13.) Total War: Warhammer II&lt;/strong&gt;&lt;/h2&gt;
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&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=YJaCgKA1O98&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=YJaCgKA1O98&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/YJaCgKA1O98/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;!--break--&gt;&lt;p&gt;Total War games are known for taking combat and expanding it by creating incentives for players to flank and outmaneuver their opponents for high-intensity encounters that can often be influenced by quick-thinking. Total War: Warhammer II, developed by Creative Assembly and released in 2017, is no exception and takes these mechanics to apply them to the dark and gritty Warhammer Fantasy universe stacked with supernatural creatures, monstrous aliens, hyper-futuristic weaponry, and fantastical powers.&lt;/p&gt;
&lt;p&gt;Warhammer II involves both turn-based strategy as well as intense real-time combat to encompass the complexity similar to a 4X title while also involving players in lengthy combats featuring impressively rendered graphics/cinematics drawing the player into every conflict. The single-player campaign is one of its biggest draws and presents players with various tales spread out across several factions. In this, players are allowed to invite a friend for co-op gameplay, but there is also PvP available across multiplayer designed maps.  &lt;/p&gt;
&lt;p&gt;&lt;spacing gap=&quot;&quot;&gt;&lt;/p&gt;
&lt;h2&gt;&lt;strong&gt;14.) Unity of Command II&lt;/strong&gt;&lt;/h2&gt;
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&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=JmmMPSZon4I&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/JmmMPSZon4I/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;!--break--&gt;&lt;p&gt;As the sequel to Unity of Command released by 2x2 Games in 2011, Unity of Command II is the next in the turn-based strategy game that explores the events of World War 2 in which you take control of the Western Allies. Unity of Command specifically attempts to balance historical accuracy with game design elements with a focus on pulling away from the complexity of elements present in other wargames that can often turn players away or cause them to endure insane learning curves before they are considered to be well versed.&lt;/p&gt;
&lt;p&gt;Some regard the game as being dumbed down in this aspect, but many others regard this simplification as a benefit to the game as a whole. Unity of Command 2 presents a certain smoothness that can be elusive to other wargames but maintains much of its original charm and draw that caused players to flock to its predecessor.&lt;/p&gt;
&lt;p&gt;&lt;spacing gap=&quot;&quot;&gt;&lt;/p&gt;
&lt;h2&gt;&lt;strong&gt;15.) Warhammer 40,000: Mechanicus&lt;/strong&gt;&lt;/h2&gt;
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&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=I9AKkIGHBZI&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/I9AKkIGHBZI/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;!--break--&gt;&lt;p&gt;A turn-based tactics game, released in 2018 and developed by Bulwark Studios, Mechanicus puts you in control of the technologically superior Adeptus Mechanicus, the scientific and technological backbone of the Imperium. Each battle you face presents the player with several units under their command each with unique abilities and upgrades that are available to them. You will battle your way through countless enemies facing both great victories and crushing defeats along your path of spreading your faith in The Machine God.&lt;/p&gt;
&lt;p&gt;Mechanicus presents itself as a heavily narratively driven game with units carrying individual personalities along a rich story steeped in the Warhammer universe and the specific lore around the Adeptus Mechanicus. You will be faced with tough decisions accented by the game&#039;s gorgeous art style and gripping audio which yearns to engross you in its universe.&lt;/p&gt;
&lt;p&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/spacing&gt;&lt;/p&gt;
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 <pubDate>Wed, 11 Aug 2021 16:08:10 +0000</pubDate>
 <dc:creator>younGrandon</dc:creator>
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 <title>[Top 10] Warhammer 40k Best Space Marine Chapters</title>
 <link>https://www.gamersdecide.com/articles/warhammer-40k-best-space-marine-chapters</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/main_54.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/main_54.jpg&quot; width=&quot;786&quot; height=&quot;443&quot; alt=&quot;Warhammer 40k Best Space Marine Chapters&quot; title=&quot;Warhammer 40k Best Space Marine Chapters&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;h2&gt;What are the best Space Marine Chapters for Warhammer 40,000 in 2020?&lt;/h2&gt;
&lt;p&gt;With the switch to new 9th Edition rules in 2020, the meta game for Warhammer 40,000 is shifting. If you like to play Space Marines, you&#039;re going to want to know which chapters are standing out among the others so that you can pick one, and dominate the tabletop scene!&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;10. Black Templars&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/black_templar.jpg&quot; style=&quot;width: 620px; height: 362px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;A zealous Black Templar Astartes moves to end a heretic stronghold.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Black Templars are a successor chapter of the Imperial Fists. True to their origin chapter’s stoic nature, they are a group of warrior-knights and pious champions of the Emperor, unusual in their worship of the Emperor as a literal god. On tabletop, they function as a strong melee-focused chapter with rules and stratagems aiding their charges.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Black Templars Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;A melee focus allows them to dominate many close-quarters battles. &lt;/li&gt;
&lt;li&gt;Aggressive Stratagems like Oaths of Honor or The Emperor’s Will make their charges and as a result their ability to hold objectives, particularly effective.&lt;/li&gt;
&lt;li&gt;They have defensive stratagems like Shock and Awe that make them more resilient during the above-mentioned charges.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Black Templars If You Like…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Being a zealous purger of heretics and witches&lt;/li&gt;
&lt;li&gt;An aggressive playstyle that will leave your enemies reeling during &lt;/li&gt;
&lt;li&gt;Keeping those foul psykers at arm’s length&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Black Templar details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Black_Templars&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Black_Templars&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;9. Imperial Fists&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/imperial_fist.jpg&quot; style=&quot;width: 620px; height: 375px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;An Imperial Fist Astartes fires a fusillade of Bolter rounds to obliterate his target.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Imperial Fists have remained steadfast defenders of the Imperium since the time of The Great Crusade. Their determination to see the Emperor’s dreams realized is matched by none. They are masters of siegecraft, both in attacking and defending, matched by few others, save perhaps the Iron Hands.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Imperial Fists Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;They are masters of siegecraft, with access to Stratagems such as Sappers or Bolster Defenses for attacking or defending, respectively.&lt;/li&gt;
&lt;li&gt;They are strong objective holders with access to Stratagems such as Shield Unwavering.&lt;/li&gt;
&lt;li&gt;They have access to a Stratagem called Siege Masters, allowing them to resolve a ranged attack on a target that is in cover as if it were not.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Imperial Fists If You Like…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Being stubborn and Stoic like their Primarch, Rogal Dorn &lt;/li&gt;
&lt;li&gt;Playing as Chaotic Good in Dungeons &amp;amp; Dragons&lt;/li&gt;
&lt;li&gt;Destroying enemy strongholds, or creating your own impregnable base.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Imperial Fists details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Imperial_Fists&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Imperial_Fists&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;8. Iron Hands&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/iron_hands_siege.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;A contingent of Iron Hands Astartes assaults a stronghold with heavy siege equipment.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Iron Hands are a loyalist Space Marine Chapter like the imperial fists, yet these two chapters share a rivalry between themselves. Similar to the Imperial Fists, the Iron Hands are masters of siegecraft, yet they differ in philosophy. They believe flesh to be weak and seek to replace their decaying organic matter with the strength of machines. This is viewed as extreme by most other Chapters. On the tabletop, they function similarly in some ways but different in many, having access to Stratagems and rules that revolve heavily around machines.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Iron Hands Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Like the Imperial Fists, the Iron Hands are masters of siegecraft, able to topple the mightiest of strongholds with calculated precision. &lt;/li&gt;
&lt;li&gt;They have access to powerful Stratagems like Calculated Fury, allowing them to move and fire heavy weapons with no hit penalty. Along with other stratagems and rules, this makes them powerful siegers. &lt;/li&gt;
&lt;li&gt;They have powerful buffs to their machine units like the Blessing of The Machine God.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Iron Hands If…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You believe flesh to be weak and crave the certainty of Iron.&lt;/li&gt;
&lt;li&gt;You like using powerful technology to lead devastating siege campaigns.&lt;/li&gt;
&lt;li&gt;You are headstrong like Ferrus Manus, shooting first and thinking later.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Iron Hands details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Iron_Hands&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Iron_Hands&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;7. Space Wolves&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/space_wolves.jpg&quot; style=&quot;width: 620px; height: 406px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Space Wolves lead their mighty beasts into war.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Space Wolves are a misunderstood Chapter. They are widely viewed as simple savages that revel in the slaughter. Yet their culture on their home planet of Fenris is surprisingly complex, and they are noble in their acceptance of their role as the Emperor’s executioners. Regardless of what you believe, the Space Wolves are a formidable chapter capable of devastating attacks with their chainswords and chain axes when combined with their rules and stratagems.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Space Wolves Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;They are a heavily melee focused chapter that can outperform many other melee-focused armies in close quarters combat, with access to rules like Savage Fury.&lt;/li&gt;
&lt;li&gt;They have access to brutal offensive Stratagems like Orbital Bombardment, which speaks for itself. &lt;/li&gt;
&lt;li&gt;Access to powerful HQ characters.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Space Wolves If…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You like Nordic Culture and seek to walk the path of the noble savage. &lt;/li&gt;
&lt;li&gt;You prefer an aggressive, melee-focused playstyle on tabletop.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Space Wolves details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Space_Wolves&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Space_Wolves&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;6. Raven Guard&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/raven_guard.jpg&quot; style=&quot;width: 620px; height: 348px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Two Raven Guard Astartes perform reconnaissance.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Raven Guard is a more subtle chapter than many of the others, preferring to use sabotage, guerrilla tactics, and precisely targeted strikes to utterly destroy their enemies. If the Raven Guard are engaging you in open combat, it’s already too late for you.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Raven Guard Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;They are able to employ stealthy tactics, like Shadow Masters, allowing them to be treated as being in cover regardless of location when they are firing weapons from a distance. &lt;/li&gt;
&lt;li&gt;They can choose a threat and make precise strikes against them with Stratagems such as Surgical Strikes.&lt;/li&gt;
&lt;li&gt;Access to Stratagems like Infiltrator or Strike from the Shadows allows you to easily out position your opponent, meaning more often than not engagements will begin in your favor.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Raven Guard if…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You prefer to win your battles with subterfuge and calculated precision attacks. &lt;/li&gt;
&lt;li&gt;You are the tall, dark, and handsome type.&lt;/li&gt;
&lt;li&gt;You think Corax is a badass like I do.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Raven Guard details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Raven_Guard&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Raven_Guard&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;5. Ultramarines&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/ultramarines.jpg&quot; style=&quot;width: 620px; height: 370px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Ultramarines advance on their foe.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Ultramarines are the Imperium’s poster boys. They embody what it means to be Adeptus Astartes. Acting as beacons of nobility and honor, the Ultramarines strive to impose order on a chaotic galaxy in the Emperor’s glorious name. Masters of tactics, the Ultramarines will leave your head spinning with their superior positioning.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Ultramarines Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Able to fall back and fire simultaneously for tactical repositioning with abilities such as the Codex Discipline legion tactic, allowing you to fire after making a Fall Back move. &lt;/li&gt;
&lt;li&gt;They can be precision shooters, with access to Stratagems like Martial Precision.&lt;/li&gt;
&lt;li&gt;Access to many powerful HQ characters&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Ultramarines If… &lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You like playing as Lawful Good in Dungeons &amp;amp; Dragons&lt;/li&gt;
&lt;li&gt;You want to be daddy’s favorite&lt;/li&gt;
&lt;li&gt;You are an appreciator of Roboute Guilliman’s tactical genius&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Ultramarines details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Ultramarines&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Ultramarines&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;4. Dark Angels&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/dark_angels.jpg&quot; style=&quot;width: 620px; height: 355px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Dark Angel Astartes prepare to defend a stronghold.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Dark Angels were the first legion of Astartes. They are a knightly order, merciless in their attacks and stubborn in their defense. Their noble appearance is shadowed by dark secrets, kept from even most among the Dark Angels themselves. They are a strong chapter for taking and holding objectives with merciless resolve.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Dark Angels Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Access to the new Deathwing Terminator units.&lt;/li&gt;
&lt;li&gt;They are powerful objective holders, employing special rules such as Grim Resolve, awarding a hit bonus to units that did not move during the previous turn.&lt;/li&gt;
&lt;li&gt;Access to powerful Psyker abilities&lt;/li&gt;
&lt;li&gt;Stratagems such as Fortress of Shields allow for superior resilience while holding a point.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Dark Angels If…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You like wearing a Knight’s tabard and a hood and acting mysterious and noble. &lt;/li&gt;
&lt;li&gt;You think Lion El’jonson is the most epic Primarch.&lt;/li&gt;
&lt;li&gt;You enjoy holding your ground and devastating charging enemies&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Dark Angels details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Dark_Angels&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Dark_Angels&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;3. Blood Angels&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/blood_angels.jpg&quot; style=&quot;width: 620px; height: 380px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Blood Angel Astartes lead a furious charge into a host of Tyranids.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Blood Angels are a beautiful chapter with a terrible flaw. They are one of the noblest chapters, striving to protect the weak and vulnerable. They are appreciators of the arts and aesthetic beauties, but they are plagued by a flaw in their gene stock, the Red Thirst. The Blood Angels are a powerful melee chapter with many methods of quickly getting into close quarters to press their advantage. &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Blood Angels Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Red Thirst gives powerful bonuses to charging/charged/intervened Blood Angels units in melee combat&lt;/li&gt;
&lt;li&gt;They have many ways to get into close combat safely, such as Descent of Angels Stratagem&lt;/li&gt;
&lt;li&gt;The Black Rage also provides significant bonuses in close quarters combat and charges&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick the Blood Angels If…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You think Sanguinius is a beautiful bastard and you miss him dearly. &lt;/li&gt;
&lt;li&gt;You enjoy playing a chapter that has superior melee capabilities and the means to use them. &lt;/li&gt;
&lt;li&gt;Your favorite color is red.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Blood Angels details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Blood_Angels&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Blood_Angels&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;2. White Scars&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/white_scars.jpg&quot; style=&quot;width: 620px; height: 364px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;White Scar Astartes go toe-to-toe with warriors of the Tau.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The White Scars are a chapter of furious hunters, heralded by the roar of engines and the scream of jump packs during their charge. They are known for their speed and brutality in close combat and stay true to that reputation on the tabletop.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;White Scars Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Their focus on speed and close-quarters combat make them excellent for taking objectives and breaking up enemy strongpoints. &lt;/li&gt;
&lt;li&gt;Access to tons of melee bonuses like the Devastating Charge chapter doctrine&lt;/li&gt;
&lt;li&gt;Stratagems like Ride Hard, Ride Fast make it safer to move into close quarters to press your advantage. &lt;/li&gt;
&lt;li&gt;Access to psychic powers.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The White Scars If… &lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You want to play the fastest melee-focused chapter.&lt;/li&gt;
&lt;li&gt;You like Genghis Khan. &lt;/li&gt;
&lt;li&gt;You’re a fan of motorcycles.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;White Scars details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/White_Scars&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/White_Scars&lt;/a&gt;&lt;/p&gt;
&lt;h3&gt;&lt;strong&gt;1. Salamanders&lt;/strong&gt;&lt;/h3&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/authors/u155119/salamanders.jpg&quot; style=&quot;width: 620px; height: 348px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Salamander Astartes incinerate a host of Orks, leaving only ashes in their wake.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Salamanders, like the Blood Angels, see themselves as defenders of the weak and vulnerable. Yet their approach is much different, choosing to employ fire-based weapons like Flamers and Melta Guns to achieve victory. They are warrior-craftsmen that aim to preserve the glory of the Imperium of Man. On tabletop, they are formidable indeed, able to quickly take down vehicles with their prowess with the Melta Gun or incinerate horde armies with their flamers.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Salamanders Strengths&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;They have powerful defensive capabilities, like the Forged in Battle rule, letting you reroll a hit roll and a wound roll on overwatch shots. &lt;/li&gt;
&lt;li&gt;They get bonuses to flame weapons like Promethean Cult, making devastating weapons like the Melta Gun even more dangerous, or the Flamecraft Stratagem, boosting the effectiveness of fire weapons further. &lt;/li&gt;
&lt;li&gt;Access to psychic powers.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Pick The Salamanders If…&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;You fancy yourself a defender of the weak and the downtrodden. &lt;/li&gt;
&lt;li&gt;You prefer to purge your enemies with fire. &lt;/li&gt;
&lt;li&gt;Your favorite color is green and you like dragons.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Salamanders details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://1d4chan.org/wiki/Salamanders_(Chapter)&quot; target=&quot;_blank&quot;&gt;https://1d4chan.org/wiki/Salamanders_(Chapter)&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;You may also be interested in:&lt;/h2&gt;
&lt;ul&gt;
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&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/warhammer-40k-best-kill-teams&quot; target=&quot;_blank&quot;&gt;[Top 10] Warhammer 40k Best Kill Teams&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/best-warhammer-40k-movies&quot; target=&quot;_blank&quot;&gt;[Top 10] Best Warhammer 40k Movies and Fan Films&lt;/a&gt;&lt;/li&gt;
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&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/warhammer-40k-best-space-marine-chapters&quot; target=&quot;_blank&quot;&gt;[Top 10] Warhammer 40k Best Space Marine Chapters&lt;/a&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;
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&lt;/ul&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-subtitle field-type-text field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Main Image caption:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;&quot;&gt;A Blood Angel Astartes leads the charge!&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-image-gallery field-type-image field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Image Gallery:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/1_60.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/1_60.jpg&quot; width=&quot;1277&quot; height=&quot;798&quot; alt=&quot;Chaos Space Marine&quot; title=&quot;A Chaos Space Marine Captain leads his men to war&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/2_44.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/2_44.jpg&quot; width=&quot;1279&quot; height=&quot;720&quot; alt=&quot;Space Marine demands fealty&quot; title=&quot;Humans are brought to compliance&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/3_46.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/3_46.jpg&quot; width=&quot;1277&quot; height=&quot;703&quot; alt=&quot;Imperial Fists vs Chaos Daemons&quot; title=&quot;Imperial Fists fight against Chaos Daemons&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/4_46.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/4_46.jpg&quot; width=&quot;1280&quot; height=&quot;795&quot; alt=&quot;Titus vs. Orks&quot; title=&quot;Ultramarine Captain Titus defeats Orks&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/5_40.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/5_40.jpg&quot; width=&quot;1279&quot; height=&quot;719&quot; alt=&quot;Chaos Marines &amp;amp; Daemons&quot; title=&quot;Chaos Space Marines fight alongside Chaos Daemons&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/6_46.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/6_46.jpg&quot; width=&quot;1334&quot; height=&quot;845&quot; alt=&quot;Knights vs Orks&quot; title=&quot;A Knight crushes Orks underfoot&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/7_46.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/7_46.jpg&quot; width=&quot;1167&quot; height=&quot;725&quot; alt=&quot;Dark Angels spar&quot; title=&quot;Dark Angels hone their skills&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/8_40.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/8_40.jpg&quot; width=&quot;1280&quot; height=&quot;799&quot; alt=&quot;Imperial Fists&quot; title=&quot;Imperial Fists march to war&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/9_45.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/9_45.jpg&quot; width=&quot;1274&quot; height=&quot;713&quot; alt=&quot;Ultramarines vs. Deathguard&quot; title=&quot;Ultramarines fight against Deathguard&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/10_42.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/10_42.jpg&quot; width=&quot;1248&quot; height=&quot;700&quot; alt=&quot;Ultramarines &amp;amp; tank&quot; title=&quot;Ultramarines escort a tank to battle&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--
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 <pubDate>Sat, 09 Jan 2021 15:17:01 +0000</pubDate>
 <dc:creator>mykolascole</dc:creator>
 <guid isPermaLink="false">10851 at https://www.gamersdecide.com</guid>
 <comments>https://www.gamersdecide.com/articles/warhammer-40k-best-space-marine-chapters#comments</comments>
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<item>
 <title>Warhammer 40,000: Eternal Crusade Review</title>
 <link>https://www.gamersdecide.com/pc-game-news/warhammer-40000-eternal-crusade-review</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/warhammer_40000_cover_art_version_3.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/warhammer_40000_cover_art_version_3.jpg&quot; width=&quot;786&quot; height=&quot;511&quot; alt=&quot;New MMO shooter 2016&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;h2&gt;The former Imperial world of Arkhona is besieged by different forces. Are you ready to join the Crusade?&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=vn1O8iczhhc&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/vn1O8iczhhc/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=vn1O8iczhhc&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;What&#039;s that you say? A Warhammer 40k game with no story, no single player campaign, and just PvP and PvE action? Sure, why not, always did want to train my trigger finger, for when a real firefight comes to town and I get recruited into the army or something... That being said, having played Dawn of War I and II, Retribution, Relic&#039;s Space Marine, etc. I am well disposed to indulging in some 41st millennium style violence at the ground level with my fellows, my buddies, my brothers in arms, the Emperor&#039;s chosen, the Space Marines!&lt;/p&gt;
&lt;h2&gt;The Graphics&lt;/h2&gt;
&lt;p&gt;Anyways, fandom aside, the game superficially resembles Relic&#039;s 2011 title Warhammer 40,000: Space Marine, I mean, there are a lot more weapons, real people as opponents, and chat, the HUD is also more complicated, and your squad mates&#039; status and locations are always highlighted on the camera view.&lt;/p&gt;
&lt;p&gt;I kind of dig the Space Hulk: Deathwing look - alike level designs, the maps are large per mission, (two digit number square kilometers is the norm) the combat intense and furious, and surprisingly enough, people love the Night Lords, I don&#039;t know why, Konrad Kurze himself hated that legion...&lt;/p&gt;
&lt;h2&gt;The Factions&lt;/h2&gt;
&lt;p&gt;So, in the beginning, after selecting a properly fearsome username, the player selects a faction, of which they have four choices as of right now, (the heroic) Space Marines, (the evil) Chaos Space Marines, (the savage) Orkz, and the (highly cultivated) Eldar. After that&#039;s done, you arrive at the loadout screen, where you can choose your character&#039;s equipment. This is the place where you can pick all of those awesome - ass weapons from Dawn of War 2 and use them in real third person shooter combat. Melta gun is awesome in my opinion, oh yeah, I like them extra crispy... &lt;/p&gt;
&lt;h2&gt;Quests and Maps&lt;/h2&gt;
&lt;p&gt;There is no quest system where you see dudes or gals with question marks over their heads, but instead you get Faction High Command, where you will get to go on missions with objectives that are influenced by the results of past battles, all the while uncovering lore and history about the Warhammer 40k Universe and the forgotten past of Planet Arkhona itself.&lt;/p&gt;
&lt;p&gt;The map is comprised of 4+ continents, each with 28 territories, filled with outposts and strongholds. Much like in Dawn of War 1, the game features control points which you must hold for a certain period of time to successfully complete a mission. The world map kind of reminds me of the earlier Warhammer 40,000 game Soulstorm, where you have to deploy to different corners of the planetary battlefield in places that need your attention. The enemy attacks often, so you have to run defense to thwart those attacks and protect your interests. You know the saying, Offense wins games, defense wins championships? It&#039;s kind of like that...&lt;/p&gt;
&lt;h2&gt;The Audio Aspect&lt;/h2&gt;
&lt;p&gt;It&#039;s easy to forget this when one is surrounded by enemies trying to kill you, but the sound effects and the music tracks are rather nicely put together, it&#039;s like there is an invisible orchestra performing a symphony somewhere in the battlefield amidst all the carnage and the player is the conductor directing the score with the poetic motions of his chainsword, I mean baton...&lt;/p&gt;
&lt;h2&gt;Retail Price&lt;/h2&gt;
&lt;p&gt;Warhammer 40,000 is free to play on Steam, although one may pay for DLCs that unlocks more classes and in game upgrades. (Faster level progression, more weapons, armor, etc.) Players may also buy credits for use in the Rogue Trader shop. (The in - game store) The three available DLCs cost from $19.99 to $49.99, and the credit packs cost from $4.99 to $99.00. That&#039;s a hefty sum, but you get what you pay for...&lt;/p&gt;
&lt;h2&gt;The Verdict&lt;/h2&gt;
&lt;p&gt;And yet the time for appraisals and evaluations is now gone and past, and instead it&#039;s time for the final judgment. This game in my opinion deserves a score of 6.5 out of 10. The frenetic battles and action that only creatures in the Warhammer 40,000 universe seem able to deliver is a major plus for me, but the way the game is right now, it plays too much like a standard lobby shooter... And besides, most of the maps look like studio towns, and the game fails to do justice to the depth of the universe of Warhammer 40k by far. Even as a pure MMO shooter it is flawed, as I did not discover enough variety in mission flavors when compared to some of the other titles out there. The Titanfall series, for example.&lt;/p&gt;
&lt;h2&gt;Reader Feedback&lt;/h2&gt;
&lt;p&gt;Now that I have said my piece, what do you, the reader think? Do you think this is a good game? Do you enjoy playing it? If you paid for the DLCs and or bought Rogue Trader Credits, was it worth it and what compelled you to do so?&lt;/p&gt;
&lt;p&gt;If you enjoyed this article, you may also be interested in these other articles:&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/warhammer-40000-games-series-10-things-we-love-most-about-warhammer-40000-games&quot; target=&quot;_blank&quot;&gt;1) Warhammer 40,000 Games Series: 10 Things We Love Most About the Warhammer 40,000 Games&lt;/a&gt;&lt;br /&gt;
&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/warhammer-40000-10-things-we-love-about-warhammer-40000-universe&quot; target=&quot;_blank&quot;&gt;2) Warhammer 40,000: 10 Things We Love About The Warhammer 40,000 Universe&lt;/a&gt;&lt;br /&gt;
&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/5-new-warhammer-40k-games-watch-out&quot; target=&quot;_blank&quot;&gt;3) 5 New Warhammer 40k Games to Watch Out For&lt;/a&gt;&lt;br /&gt;
&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/games-workshop-10-reasons-why-they-are-loved-millions-fans-worldwide&quot; target=&quot;_blank&quot;&gt;4) Games Workshop: 10 Reasons Why They Are Loved by Millions of Fans Worldwide&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-subtitle field-type-text field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Main Image caption:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;&quot;&gt;The Emperor protects. So does His Space Marines...&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-image-gallery field-type-image field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Image Gallery:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/assaultmarinewithpredatortank.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/assaultmarinewithpredatortank.jpg&quot; width=&quot;1280&quot; height=&quot;720&quot; alt=&quot;An Assault Marine is securing the perimeter, with a Predator Tank bringing up the rear...&quot; title=&quot;Patrolling Space Marine forces&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/eternalcrusadevehicles.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/eternalcrusadevehicles.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;A Predator Tank and a Rhino transport rush into an enemy Outpost...&quot; title=&quot;Vehicular Support&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/twospacemarines.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/twospacemarines.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;A close up shot of two Space Marines proudly wearing the Imperial eagle...&quot; title=&quot;Brothers in Arms&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/spacemarinearmedwithheavybolter.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/spacemarinearmedwithheavybolter.jpg&quot; width=&quot;1019&quot; height=&quot;575&quot; alt=&quot;A Chaos Space Marine is staring down the barrel of a Heavy Bolter wielding Devastator Space Marine...&quot; title=&quot;The Confrontation&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/assaultmarineinaction.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2017/04/07/warhammer-40000-eternal-crusade-review/assaultmarineinaction.jpg&quot; width=&quot;1920&quot; height=&quot;1200&quot; alt=&quot;The difference between Ground Assault Marines and Assault Marines lie in the former exchanging jump packs for Storm Shields...&quot; title=&quot;An Assault Marine formation&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--
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content=&quot;Warhammer 40,000: Eternal Crusade Review&quot; class=&quot;rdf-meta element-hidden&quot;&gt;&lt;/span&gt;</description>
 <pubDate>Thu, 06 Apr 2017 23:19:13 +0000</pubDate>
 <dc:creator>DIYman6387</dc:creator>
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