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 <title>[Top 8] Most Forgiving Roguelikes To Play</title>
 <link>https://www.gamersdecide.com/articles/top-8-most-forgiving-roguelikes-play</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/most_forgiving_roguelikes.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/most_forgiving_roguelikes.jpg&quot; width=&quot;786&quot; height=&quot;393&quot; alt=&quot;Most Forgiving Roguelikes To Play&quot; title=&quot;Most Forgiving Roguelikes To Play&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt;The fascinating roguelike genre has found itself a strong footing in the modern gaming world despite appeasing a relatively niche fanbase. Such games are exceptionally hard and are not everyone&#039;s cup of tea. Why? Because with every run, you&#039;re always starting from scratch in the face of defeat ad nauseam, which ultimately leads to rage quitting.&lt;/p&gt;
&lt;p&gt;For starters, there&#039;s the common question: what games should I start with in the roguelike genre? To ensure that you never shy away from the genre, here are the 8 most forgiving roguelikes or, to say, &quot;roguelites&quot; to start with. The games listed below are highly entertaining, and each run will lower the difficulty curve, letting you delve deeper into their world.&lt;/p&gt;
&lt;h2&gt;8. The Binding Of Isaac&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/binding_of_isaac.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Holy Tears That Purifies Biblical Demons?&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;While the gameplay of Binding of Isaac isn&#039;t as overly annoying since everyone can pick it up, its overall concept and premise, on the other hand, are not for everyone. This game is about Isaac&#039;s battle with his faith, leading to the portrayal of many biblical creatures and demons, which Isaac has to beat with his tear projectiles.&lt;/p&gt;
&lt;p&gt;Binding of Isaac strikes that rare balance where its brutal difficulty isn&#039;t a punishment due to its excellent randomized dungeons and seemingly endless content. With each run, you can feel Isaac behaving differently, making you keep guessing and adapting to new challenges.&lt;/p&gt;
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&lt;p&gt;&lt;em&gt; The Binding of Isaac: Repentance Gameplay &lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;7. Downwell&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/downwell_0.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Descend Into A Neverending Well And Take On Formidable Monsters With Your Bullet-Shooting Boots&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Downwell lets you live two of your wildest fantasies. First, it&#039;s wearing a pair of bullet-shooting boots. Second, it&#039;s the hypothetical idea of jumping into a bottomless well. This weird collaboration is a combination of a few different genres, including a shoot-em-up, platformer and roguelike. And what if we told you that the core gameplay is as simple as three buttons only?&lt;/p&gt;
&lt;p&gt;With those three buttons, you must descend into the bottomless as you tread between 12 procedurally generated levels. The aforementioned boots are at your disposal, which are used to beat the threats looming around and slow down your fall. Despite the simple premise, you also have gun upgrades, modifications and the occasional shop to buy extra health and ammo.&lt;/p&gt;
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&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=y72QilmCRus&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/y72QilmCRus/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;p&gt;&lt;em&gt;Downwell Complete Run Gameplay &lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;6. Slay The Spire&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/slay_the_spire.jpg&quot; style=&quot;width: 660px; height: 377px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Make Your Way Up The Ppire&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Slay the Spire is a deck-building roguelike dungeon crawler that hasn&#039;t been seen before. With most Roguelikes, you get stronger with each failed attempt; however, the same can&#039;t be said for Slay The Spire. Instead, you get smarter and better as you take your hard-earned knowledge into your next run.&lt;/p&gt;
&lt;p&gt;In this deck-tacular game (get it?), you start with one of the three different but equally exciting characters. Each character has unique card pools, and you start with a super basic deck. As you work your way up the Spire, the difficulty obviously increases, but at the same time, you acquire new powerful cards that improve your deck.&lt;/p&gt;
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&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=sd4qT6tZjDg&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=sd4qT6tZjDg&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/sd4qT6tZjDg/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;p&gt;&lt;em&gt; Slay The Spire Gameplay&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;5. Dead Cells&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/dead_cells.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Kill, Die, Learn and Repeat&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Next on our list is Dead Cells, a game that will give you a run for your money. It&#039;s challenging, and you shouldn&#039;t expect yourself to reach the endgame zones before hitting at least 50 runs. However, players find themselves hooked, even so, that the newcomers can&#039;t put it down once they start it.&lt;/p&gt;
&lt;p&gt;From the beautifully illustrated level to the staggering array of weapons to choose from and the breakneck gameplay, all these fuse into an engrossing loop. That said, you play as an armored carrion that charges forward through hordes of zombies and undead on a vain quest to find a way out.&lt;/p&gt;
&lt;p&gt;With every run, you&#039;ll worm your way to certain areas, but you&#039;ll also die as you won&#039;t be able to go any further. However, you&#039;ll collect critical upgrades along the way, giving you more options to press further in the next run. &lt;/p&gt;
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&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=A0nGAnesRhU&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=A0nGAnesRhU&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/A0nGAnesRhU/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;p&gt;&lt;em&gt;Dead Cells Complete Run Gameplay &lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;4. Rogue Legacy 2&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/rogue_legacy_2.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;A sequel That Doesn&#039;t Reinvent The Wheel&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Rogue Legacy 2 is a sequel to the very game that kickstarted a whole new sub-genre called roguelites, like the incredible Hades. Nonetheless, Rogue Legacy 2 doesn&#039;t reinvent the wheel of its predecessor. Instead, it successfully modernizes its look, premise and overall gameplay mechanics to meet the modern-day standards of the genre.&lt;/p&gt;
&lt;p&gt;Like every roguelites, when you die, you lose your progress save for the defeated bosses, unlocked portals and the loot you&#039;ve banked on for upgrades during that run. This really helps in pressing further deep to explore new areas in the game. While initially challenging, you&#039;ll grasp its fundamentals within a few runs.&lt;/p&gt;
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&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=_gXzOnZGJoE&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;p&gt;&lt;em&gt;Rogue Legacy 2 Gameplay &lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;3. Cadence Of Hyrule: Crypt of the Necrodancer&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/cadenceofhyrule.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Legend Of Zelda Meets Crypto Of The Necrodancer&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;In what appears to be a simple reskin of Crypt of the Necrodancer, Cadence of Hyrule is more than meets the eye. This game cleverly blends the rhythm and roguelike elements from Crypt of the Necrodancer and incorporates them into the vibrant kingdom of Hyrule. Of the two, Cadence of Hy(rules) as it&#039;s rather more polished and accessible to newcomers exploring the genre.&lt;/p&gt;
&lt;p&gt;The combat is fairly simple. Each enemy attack has a set pattern that you have to memorize so you can intercept it. To do so, you time your movements to the beat of the music to counter them. Although you keep your key items and weapons once dead, you lose some temporary ones, adding to the thrill and tension of a roguelike.&lt;/p&gt;
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&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=EwMzESLT2lM&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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&lt;p&gt;&lt;em&gt;Cadence Of Hyrule Gameplay On Nintendo Switch&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;2. Cult Of The Lamb&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/cult_of_the_lamb.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;An Adorably Twisted Lamb&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Devolver Digital&#039;s Cult of the Lamb has you play a… sacrificial lamb is given a second chance at life by an imprisoned entity. Since nothing comes for free, you start a cult in servitude of that entity to gain power and eventually free it from imprisonment. It&#039;s safe to say that Cult of the Lamb is a demonic version of Animal Crossing with a flare of Hades.&lt;/p&gt;
&lt;p&gt;The gameplay loop is chaotic in the best way possible. Go on crusades; clear dungeons; rescue and convert followers; marry a follower; sacrifice your followers; resurrect them. What&#039;s more, you wouldn&#039;t expect yourself to shovel a follower&#039;s poop. While all this seems pretty hard to digest, rest assured the game mechanics are straightforward.&lt;/p&gt;
&lt;p&gt;Long story short, Cult of the Lamb is not your usual roguelike but is instead a management sim roguelike, and honestly, it gracefully balances this hotchpotch of genres.&lt;/p&gt;
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&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=KC-SVc84GfE&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=KC-SVc84GfE&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/KC-SVc84GfE/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;p&gt;&lt;em&gt;Cult Of The Lamb Full Gamplay &lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;1. Hades&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u164233/hades.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Zagreus, Hades&#039; Heart-throb Son&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;There&#039;s no denying it; Hades is a masterclass of a roguelike. It reimagines a vivid underworld from Greek mythology in contrast to the gloomy iterations we&#039;ve seen. Honestly, hell feels no different than home. In it, players take control of Zagreus, the rebellious son of Hades, determined to fight his way out into the mortal realm just to meet his mother, Persephone.&lt;/p&gt;
&lt;p&gt;This is just the game to scratch your itch for roguelikes, and once you&#039;re in, you&#039;ll find yourself pouring hundreds of hours into it. That&#039;s just how good it is. But what makes Hades so good is not just the reimagined Greek lore and the snappy combat catering to 6 different playstyles but the actual NPCs in the underworld&#039;s hub.&lt;/p&gt;
&lt;p&gt;You can feel Zagreus&#039; strength flourishing with each failed run, and with every next run, the mortal realm feels just at hand. Not only that, but you also get to reveal new NPC backstories. That&#039;s also where Hades alienates from other Roguelikes, where every failed run isn&#039;t seen as part of the story.&lt;/p&gt;
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&lt;p&gt;&lt;em&gt;Hades Complete Gameplay Walkthrough&lt;/em&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;h2&gt;You may also be interested in:&lt;/h2&gt;
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&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/best-roguelike-games-1&quot; target=&quot;_blank&quot;&gt;Top 15 Best Roguelike Games To Play Today&lt;/a&gt;&lt;/p&gt;
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&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/roguelike-vs-roguelite&quot; target=&quot;_blank&quot;&gt;The Difference Between Roguelike vs Roguelite Games (Explained)&lt;/a&gt;&lt;/p&gt;
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&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/best-roguelike-games&quot; target=&quot;_blank&quot;&gt;[Top 15] Best Roguelike Games That Are Extremely Fun (2021)&lt;/a&gt;&lt;/p&gt;
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&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/pc-game-news/top-7-games-where-death-permanent&quot; target=&quot;_blank&quot;&gt;Top 7 Games Where Death is Permanent&lt;/a&gt;&lt;/p&gt;
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 <pubDate>Sun, 23 Apr 2023 11:53:28 +0000</pubDate>
 <dc:creator>Abbad19191</dc:creator>
 <guid isPermaLink="false">49123 at https://www.gamersdecide.com</guid>
 <comments>https://www.gamersdecide.com/articles/top-8-most-forgiving-roguelikes-play#comments</comments>
</item>
<item>
 <title>The Binding of Isaac: Afterbirth</title>
 <link>https://www.gamersdecide.com/pc-games/binding-isaac-afterbirth</link>
 <description>&lt;div id=&quot;game-functions-rating-form&quot;&gt;&lt;form action=&quot;/taxonomy/term/828/feed&quot; method=&quot;post&quot; id=&quot;game-functions-rating-form&quot; accept-charset=&quot;UTF-8&quot;&gt;&lt;div&gt;&lt;div class=&quot;hidden&quot;&gt;76&lt;/div&gt;&lt;input type=&quot;hidden&quot; name=&quot;exact_general_score&quot; value=&quot;76.25&quot; /&gt;
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&lt;input type=&quot;hidden&quot; name=&quot;form_id&quot; value=&quot;game_functions_rating_form&quot; /&gt;
&lt;/div&gt;&lt;/form&gt;&lt;/div&gt;&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt;Isaac escapes from the clutches of his mother who wants to sacrifice him to God, into the basement of his house. But lurking in the basement are monsters, lost brothers and sisters, and his greatest fears. Facing immense odds, Isaac must fight his way to safety!&lt;/p&gt;
&lt;p&gt;Afterbirth is an expansion pack to the Binding of Isaac series. It features over 100 hours of gameplay, 10 new challenges, a new play area, new soundtrack and much more!&lt;/p&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-year-released field-type-number-integer field-label-inline clearfix&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Year Released:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;2015&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-game-genre field-type-taxonomy-term-reference field-label-inline clearfix&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Genre:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;a href=&quot;/best-action-pc-games&quot; typeof=&quot;skos:Concept&quot; property=&quot;rdfs:label skos:prefLabel&quot; datatype=&quot;&quot;&gt;Action&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot;&gt;&lt;a href=&quot;/best-adventure-pc-games&quot; typeof=&quot;skos:Concept&quot; property=&quot;rdfs:label skos:prefLabel&quot; datatype=&quot;&quot;&gt;Adventure&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-plateform field-type-taxonomy-term-reference field-label-inline clearfix&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Platform:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;a href=&quot;/games/plateform/pc-games&quot; 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&gt;&lt;span class=&quot;rrssb-icon&quot;&gt;&lt;svg xmlns=&quot;http://www.w3.org/2000/svg&quot; viewBox=&quot;0 0 28 28&quot;&gt;&lt;path d=&quot;M20.11 26.147c-2.335 1.05-4.36 1.4-7.124 1.4C6.524 27.548.84 22.916.84 15.284.84 7.343 6.602.45 15.4.45c6.854 0 11.8 4.7 11.8 11.252 0 5.684-3.193 9.265-7.398 9.3-1.83 0-3.153-.934-3.347-2.997h-.077c-1.208 1.986-2.96 2.997-5.023 2.997-2.532 0-4.36-1.868-4.36-5.062 0-4.75 3.503-9.07 9.11-9.07 1.713 0 3.7.4 4.6.972l-1.17 7.203c-.387 2.298-.115 3.3 1 3.4 1.674 0 3.774-2.102 3.774-6.58 0-5.06-3.27-8.994-9.304-8.994C9.05 2.87 3.83 7.545 3.83 14.97c0 6.5 4.2 10.2 10 10.202 1.987 0 4.09-.43 5.647-1.245l.634 2.22zM16.647 10.1c-.31-.078-.7-.155-1.207-.155-2.572 0-4.596 2.53-4.596 5.53 0 1.5.7 2.4 1.9 2.4 1.44 0 2.96-1.83 3.31-4.088l.592-3.72z&quot;/&gt;&lt;/svg&gt;&lt;/span&gt;&lt;span class=&quot;rrssb-text&quot;&gt;email&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-game-system-requirements field-type-text-long field-label-inline clearfix&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;System Requirements:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;p&gt;Pentium 4 2.53GHz or Athlon XP 2500+&lt;br /&gt;
GeForce 8600 GS or Radeon HD 3470&lt;br /&gt;
1 GB RAM&lt;br /&gt;
Win Xp 32&lt;br /&gt;
DX 9&lt;br /&gt;
64 MB&lt;/p&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-coming-soon field-type-list-boolean field-label-inline clearfix&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Releasing status:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;0&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-5star-rating field-type-fivestar field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Rating:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;schema:aggregateRating&quot; typeof=&quot;schema:AggregateRating&quot;&gt;&lt;div class=&quot;clearfix&quot;&gt;7.6/10&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-featured field-type-list-boolean field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Rate and Review PC Games:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;0&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-developer-name field-type-link-field field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Developer:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;a href=&quot;http://bindingofisaac.com/post/110884940374/afterbirth&quot; target=&quot;_blank&quot;&gt;Nicalis&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-popularity-rank field-type-number-integer field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Popularity Rank:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;0&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-best-game-rank field-type-number-integer field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Best Game Rank:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;0&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-latest-rank field-type-number-integer field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Latest Rank:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;0&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-average-vote field-type-number-float field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Average Vote:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;50.00&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-votes-number field-type-number-integer field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Number of Votes:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;1&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-is-editors-choice field-type-list-boolean field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Editors choice:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;no&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-image-gallery field-type-image field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Image Gallery:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/game/2016/01/07/The%20Binding%20of%20Isaac%3A%20Afterbirth/BOI%201.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;Over 100 hours of additional gameplay!&quot; title=&quot;The Binding of Isaac: Afterbirth&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/game/2016/01/07/The%20Binding%20of%20Isaac%3A%20Afterbirth/BOI%202.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;Greed Mode - a whole new way to play!&quot; title=&quot;The Binding of Isaac: Afterbirth&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/game/2016/01/07/The%20Binding%20of%20Isaac%3A%20Afterbirth/BOI%203.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;Expanded main game - a new final area with a new boss!&quot; title=&quot;The Binding of Isaac: Afterbirth&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/game/2016/01/07/The%20Binding%20of%20Isaac%3A%20Afterbirth/BOI%204.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;10 totally new challenges!&quot; title=&quot;The Binding of Isaac: Afterbirth&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/game/2016/01/07/The%20Binding%20of%20Isaac%3A%20Afterbirth/BOI%205.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;An updated weapon combo system!&quot; title=&quot;The Binding of Isaac: Afterbirth&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-themes field-type-taxonomy-term-reference field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Theme:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;a href=&quot;/theme/magical-treasure-hunting&quot; typeof=&quot;skos:Concept&quot; property=&quot;rdfs:label skos:prefLabel&quot; datatype=&quot;&quot;&gt;Magical Treasure Hunting&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--
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&lt;div class=&quot;field field-name-field-sale-tags field-type-taxonomy-term-reference field-label-hidden&quot;&gt;
    &lt;div class=&quot;field-items&quot;&gt;&lt;span&gt;More on this topic:&lt;/span&gt;
    &lt;ul&gt;
          &lt;li class=&quot;field-item even&quot;&gt;
        &lt;a href=&quot;/binding-isaac-news-0&quot; typeof=&quot;skos:Concept&quot; property=&quot;rdfs:label skos:prefLabel&quot; datatype=&quot;&quot;&gt;the binding of isaac&lt;/a&gt; |      &lt;/li&gt;
          &lt;li class=&quot;field-item odd&quot;&gt;
        &lt;a href=&quot;/afterbirth-news&quot; typeof=&quot;skos:Concept&quot; property=&quot;rdfs:label skos:prefLabel&quot; datatype=&quot;&quot;&gt;afterbirth&lt;/a&gt; |      &lt;/li&gt;
          &lt;li class=&quot;field-item even&quot;&gt;
        &lt;a href=&quot;/binding-isaac-news&quot; typeof=&quot;skos:Concept&quot; property=&quot;rdfs:label skos:prefLabel&quot; datatype=&quot;&quot;&gt;binding of isaac&lt;/a&gt;      &lt;/li&gt;
        &lt;/ul&gt;
  &lt;/div&gt;
&lt;/div&gt;
&lt;span property=&quot;schema:name&quot; content=&quot;The Binding of Isaac: Afterbirth&quot; class=&quot;rdf-meta element-hidden&quot;&gt;&lt;/span&gt;&lt;span rel=&quot;schema:url&quot; resource=&quot;/pc-games/binding-isaac-afterbirth&quot; class=&quot;rdf-meta element-hidden&quot;&gt;&lt;/span&gt;</description>
 <pubDate>Thu, 07 Jan 2016 16:44:56 +0000</pubDate>
 <dc:creator>aswin_rajeev25</dc:creator>
 <guid isPermaLink="false">1311 at https://www.gamersdecide.com</guid>
 <comments>https://www.gamersdecide.com/pc-games/binding-isaac-afterbirth#comments</comments>
</item>
<item>
 <title>10 Indie Games With Distinctive Art Styles</title>
 <link>https://www.gamersdecide.com/pc-game-news/10-indie-games-distinctive-art-styles</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/content-images/news/2015/08/17/10-indie-games-distinctive-art-styles/Super-Meat-Boy.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/content-images/news/2015/08/17/10-indie-games-distinctive-art-styles/Super-Meat-Boy.jpg&quot; width=&quot;786&quot; height=&quot;424&quot; alt=&quot;&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;h2&gt;Beautiful and Unique Art, A Defining Feature of the Indie Genre&lt;/h2&gt;
&lt;p&gt;By providing the opportunity to publish games to almost everyone, the PC is responsible for an uprising in the popularity of indie games – a genre that is now taking the world by storm. It cultivated a diverse environment, rewarding innovation and individuality rather than uniform AAA design.  &lt;/p&gt;
&lt;p&gt;That remains a hallmark of the indie genre. In it, there are no limits placed on the heads of developers by their superiors; instead, there are just the team’s ideas in a pure state, presented how they were always intended to be. &lt;/p&gt;
&lt;p&gt;As a result of the more personalized nature of indie games, each boasts its own unique, and often easily recognizable, art style. Here is a list of the top ten most distinctive art styles found in a game by an independent developer.  &lt;/p&gt;
&lt;h2&gt;10. The Binding of Isaac&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=27Le3kOOFQk&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/27Le3kOOFQk/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;The official trailer for Binding of Isaac&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=27Le3kOOFQk&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Released on September 28, 2011 by Edmund McMillen, and followed up with a remake in November 2014, The Binding of Isaac is a roguelike, action-adventure video game renowned for its macabre themes. Players experience life as a child, Isaac, locked in a basement by his abusive and zealously religious mother. The basement is monster-infested, but that is okay, because, alas, Isaac can kill them with his tears. &lt;/p&gt;
&lt;p&gt;The ingenuity of The Binding of Isaac is most evident in the design of the monsters themselves.  For example, the initial final boss, Mom, is meant to be Isaac’s mother, who is portrayed as a hairy, deformed leg in heels attempting to smother and crush him.  A far more common enemy is a fly protectively circling a pile of feces. &lt;/p&gt;
&lt;p&gt;All in all, The Binding of Isaac is memorable for gruesomely pairing the character of a vulnerable child with adult themes such as suicide, neglect, and religion. Its art style is but a (very successful) reflection of its shocking subject matter.&lt;/p&gt;
&lt;h2&gt;
9. Nidhogg&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=KYgP0IJoy_M&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/KYgP0IJoy_M/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;The official annoucement of release for Nidhogg&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=KYgP0IJoy_M&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Nidhogg is a two-player fighting game with a side-scrolling environment. The mechanics are based around the use of swords and dueling for one player to push themselves and their opponent to a particular side of the level, where they will meet Níðhöggr, a serpent of Norse mythology, then proceed to win the round. Ultimately, the concept is simple, but in execution, it is a fast-paced and exciting multiplayer game. &lt;/p&gt;
&lt;p&gt;The pixelated art style and bright colors, including yellow and orange trails of blood, are reminiscent of 1980s era video games. Nidhogg’s nostalgic aesthetic separates it from most modern games. &lt;/p&gt;
&lt;h2&gt;
8. Don’t Starve&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=N0QhvmisGWU&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/N0QhvmisGWU/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;Watch the official Don&#039;t Starve trailer&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=N0QhvmisGWU&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Don’t Starve is a survival game which seems to borrow its visuals from a Tim Burton film. While there is a certain comic strip-like quality to its appearance, the game possesses a very real and very overpoweringly desolate atmosphere. As in the instrumental horror genre, the player’s seclusion is important to Don’t Starve; to preserve that feeling of isolation, the developer continually refuses to add a multiplayer function despite many requests. &lt;/p&gt;
&lt;p&gt;The player’s job in Don’t Starve is to keep the protagonist, Wilson, alive and healthy. Wilson’s survival is determined by a single player’s ability to look after his well-being while the dismal surroundings, performing almost like a nightmare, threaten him.  &lt;/p&gt;
&lt;h2&gt;
7. Braid&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=uqtSKkyJgFM&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/uqtSKkyJgFM/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;Discover the watercolor world of Braid&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=uqtSKkyJgFM&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Braid, released for the PC in April of 2009, is a puzzle-platformer with a heart. Its quietly confessional storyline and time-bending game mechanics are placed elegantly against a hand-painted backdrop that may only be described as enchanting. &lt;/p&gt;
&lt;p&gt;It took over a year for Braid’s artwork to be completed, hence the apparent level of detail and care put into it. The style is that of an Impressionist painting, but fluid, like watercolors set into motion. &lt;/p&gt;
&lt;h2&gt;6. Hotline Miami&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=2o9SUPgyZRY&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/2o9SUPgyZRY/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;The unconventional launch trailer for Hotline Miami&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=2o9SUPgyZRY&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Set in an alternate and ultraviolent Miami, Hotline Miami pours all shades of neon colors onto an otherwise gritty environment. Players navigate buildings from a top-down perspective where they are instructed to leave no survivors – all to a pulsing 80s soundtrack and groovy visuals to match. &lt;/p&gt;
&lt;p&gt;Choreographing a safe path through each level is vital. Enemies can be neutralized using a variety of weapons, including melee attacks, but Hotline Miami’s vicious gunplay is often the most effective tactic. As the screen vibrates manically, the level becomes drenched in a rich, crimson bloodshed.   &lt;/p&gt;
&lt;p&gt;The action is hard-hitting, and bewildering in contrast to the brutal surroundings, its flamboyant art style is unmistakable. Hotline Miami is an indie gaming experience that will not be forgotten. In fact, its sequel, Hotline Miami 2: Wrong Number, was only released earlier this year. &lt;/p&gt;
&lt;h2&gt;
5. Broken Age&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=H4_990kJNys&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/H4_990kJNys/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;The launch trailer for Broken Age&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=H4_990kJNys&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt; &lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Broken Age, a point-and-click adventure game, was publicly released in January of 2014 as the largest crowd-funded video game project of its time. Originally requesting $400,000 for its development and documentary filming, in just a month, the project ended up receiving $3.45 million from approximately 87,000 backers. &lt;/p&gt;
&lt;p&gt;Unlike Hotline Miami, it prides itself on being family-friendly and heartfelt. The coming-of-age story follows two teenagers who players get to know by choosing to experience each individual’s particular adventure, switching between either on their own terms. &lt;/p&gt;
&lt;p&gt;All of the art in Broken Age is hand-animated, and the lush color scheme resting upon several layers of sharp graphics is captivating; in particular, the character designs accentuate, and even enhance, their unique personalities. Existing in perfect harmony, these elements make Broken Age a valuable storybook-esque experience. &lt;/p&gt;
&lt;h2&gt;
4. Limbo&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=Y4HSyVXKYz8&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/Y4HSyVXKYz8/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;Limbo&#039;s trailer&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=Y4HSyVXKYz8&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Limbo is about as minimalist as games come; there is not a single word articulated throughout, and the game is presented entirely in shades of black and white. It evokes a certain cinematic quality that is not unlike silent films. Adding to the striking visual impact, everything only appears in shadows and silhouettes. &lt;/p&gt;
&lt;p&gt;The (unspoken) story itself is as bleak as the game’s appearance, showcasing a young boy who is forced to helplessly search for his sister in a menacing environment. Nothing is safe out in this wild, nothing is friendly. &lt;/p&gt;
&lt;h2&gt;
3. Super Meat Boy&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=snaionoxjos&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/snaionoxjos/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;A teaser trailer released for Super Meat Boy in 2010&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=snaionoxjos&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;em&gt;&lt;span style=&quot;font-size:12px&quot;&gt;A teaser trailer for Super Meat Boy released in 2010&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;By many, Super Meat Boy’s aesthetic would be described as unpleasant, uncomfortable, or, at least, unconventional. Much like The Binding of Isaac, whose level work and art direction was also crafted by Edmund McMillen, the game can be a little hard to swallow. &lt;/p&gt;
&lt;p&gt;Fun fact: Danny Baranowsky composed the soundtracks for both Super Meat Boy and The Binding of Isaac. Both are haunting.&lt;/p&gt;
&lt;p&gt;In gameplay, Super Meat Boy resembles classic NES platformers, such as Mega Man and the ever-popular Super Mario Bros. Relatively unforgiving, its level of difficulty falls more in line with retro games, rather than modern ones, as well.  &lt;/p&gt;
&lt;p&gt;However, in art style, Super Meat Boy is far more perverse than a Mario game. Not possessing any skin, a trail of blood follows Meat Boy wherever he goes. &lt;/p&gt;
&lt;p&gt;And naturally, a disgustingly moist sound emits from his flesh with each step – or, to be exact, with each wiggly hop.  &lt;/p&gt;
&lt;h2&gt;
2. Neverending Nightmares&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=lLqHUSefBjw&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/lLqHUSefBjw/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;em&gt;&lt;span style=&quot;font-size:12px&quot;&gt;The nightmares are truly relentless in Neverending Nightmares&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=lLqHUSefBjw&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;em&gt;The nightmares are truly relentless in Neverending Nightmares&lt;/em&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Neverending Nightmares is a psychological horror game that places great emphasis on our own mind’s ability to terrorize us. Based upon the creator’s real life battle with mental illness, including Major Depressive Disorder and Obsessive Compulsive Disorder, all the monsters are just physical manifestations of the protagonist’s inner demons. &lt;/p&gt;
&lt;p&gt;The game is completely in shades of gray, save for a few sinister highlights of red. In a way, the art style is that of a composition notebook – colorless, a flurry of hand-drawn lines making up each of the shadows. Matt Gilgenbach, the game’s lead designer, noted the illustrations of Edward Gorey as his main inspiration.&lt;/p&gt;
&lt;h2&gt;1. Ori and the Blind Forest&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video&quot;&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=cklw-Yu3moE&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/cklw-Yu3moE/maxresdefault.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;span style=&quot;font-size:12px&quot;&gt;&lt;em&gt;An emotional trailer&lt;/em&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt; &lt;/div&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load&quot; href=&quot;/video.php?vid=cklw-Yu3moE&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&amp;amp;vwidth=770&amp;amp;vheight=432&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Published in March of this year, Ori and the Blind Forest is a fantastical open-world puzzle-platformer straight out of a picture book or fairytale. Like Super Meat Boy, it is not an easy game, and presents a challenge that is less popular in contemporary games. &lt;/p&gt;
&lt;p&gt;The tragedy of Ori and the Blind Forest is that the forest is withering. Immediately, the game uses this to tug at the player’s heartstrings; in the introduction, the lead character, Ori, watches their guardian die and has to face this weakening world alone. &lt;/p&gt;
&lt;p&gt;Orphaned, Ori takes on the responsibility of rebalancing the forest’s elements of Water, Wind, and Warmth. It is a spiritual and sometimes devastating journey.&lt;/p&gt;
&lt;p&gt;The game features hand-painted 2D graphics that envelop players in its enchanting universe. Each background is distinctive; there are no duplicated components in Ori and the Blind Forest, making the environment feel rich and alive, mesmerizing and sinuous.  &lt;/p&gt;
&lt;p&gt;Because players have to interact with the environment in order to solve puzzles, the ability to remain immersed, and even entranced, within the atmosphere is important. Ori and the Blind Forest’s fanciful art style is conducive to its careful and considerate gameplay. But, most of all, it is just downright breath-taking. &lt;/p&gt;
&lt;p&gt;Of course, these ten examples are not the only games in the indie genre with an exceptional art style. There are many, many more. If you have a favorite, please let us know in the comments section!&lt;/p&gt;
&lt;h2&gt;Related Articles&lt;/h2&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/ori-and-blind-forest-gameplay-10-things-you%E2%80%99ll-love&quot; target=&quot;_blank&quot;&gt;Ori and the Blind Forest Gameplay: 10 Things You&#039;ll Love&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/10-hidden-gems-steam&quot; target=&quot;_blank&quot;&gt;10 Hidden Gems on Steam&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/ori-and-blind-forest-review&quot; target=&quot;_blank&quot;&gt;Ori and the Blind Forest Review&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/broken-age-met-rage&quot; target=&quot;_blank&quot;&gt;Broken Age Met With Rage&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;http://www.gamersdecide.com/pc-game-news/ori-and-blind-forest-gameplay-10-interesting-facts-about-awesome-game&quot; target=&quot;_blank&quot;&gt;Ori and the Blind Forest Gameplay: 10 Interesting Facts About This Awesome Game&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-video field-type-media field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot;&gt;&lt;div class=&quot;media-youtube-video media-youtube-1&quot;&gt;
  &lt;iframe class=&quot;media-youtube-player&quot; width=&quot;640&quot; height=&quot;390&quot; title=&quot;EexSqzA5mXY&quot; src=&quot;//www.youtube.com/embed/EexSqzA5mXY?wmode=opaque&quot; frameborder=&quot;0&quot; allowfullscreen&gt;Video of EexSqzA5mXY&lt;/iframe&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-subtitle field-type-text field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Main Image caption:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;&quot;&gt;Super Meat Boy&amp;#039;s art style may make you never want to consume meat again. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-image-gallery field-type-image field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Image Gallery:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/Boi.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/Boi.jpg&quot; width=&quot;636&quot; height=&quot;484&quot; alt=&quot;One of the many Binding of Isaac bosses that will make your skin crawl. &quot; title=&quot;The Duke of Flies&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/nidhogg2.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/nidhogg2.jpg&quot; width=&quot;1600&quot; height=&quot;1000&quot; alt=&quot;The ultimate game of tug-of-war...with swords!&quot; title=&quot;Nidhogg&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/ds10.png&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/ds10.png&quot; width=&quot;1280&quot; height=&quot;720&quot; alt=&quot;Yep, the surroundings in Don&amp;#039;t Starve do not exactly seem safe. &quot; title=&quot;Inferno&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/braid.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/braid.jpg&quot; width=&quot;1280&quot; height=&quot;720&quot; alt=&quot;An exploration of the game’s main theme, time, against a beautiful backdrop&quot; title=&quot;Braid&amp;#039;s insight&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/ss_bdf28f59652e53e725d96d94cdc8db97fc277cf2.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/ss_bdf28f59652e53e725d96d94cdc8db97fc277cf2.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;Hotline Miami’s signature psychedelic patterns and hyper-violence&quot; title=&quot;A tribute to the 80&amp;#039;s&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/IceCreamAlps.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/IceCreamAlps.jpg&quot; width=&quot;1680&quot; height=&quot;988&quot; alt=&quot;One of the teenagers from Broken Age finds himself in a peculiar location&quot; title=&quot;Ice Cream Alps&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/GirlFeast.png&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/GirlFeast.png&quot; width=&quot;1280&quot; height=&quot;720&quot; alt=&quot;An example of some of the gorgeous character design in Broken Age&quot; title=&quot;Girl Feast&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/limbo.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/limbo.jpg&quot; width=&quot;800&quot; height=&quot;450&quot; alt=&quot;This young boy finds some horrific things on his journey. &quot; title=&quot;In Limbo...&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/ss_57c7fcbca86e4d6df080aa116b700ff13b3c8d3d.1920x1080.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/ss_57c7fcbca86e4d6df080aa116b700ff13b3c8d3d.1920x1080.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;Neverending Nightmares makes internal pain external.&quot; title=&quot;A battle within&quot; /&gt;&lt;/div&gt;&lt;div class=&quot;field-item odd&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/Xi9E46EB6m46WOkV.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/content-images/news/2015/08/10/10-indie-games-distinctive-art-styles/Xi9E46EB6m46WOkV.jpg&quot; width=&quot;1920&quot; height=&quot;1080&quot; alt=&quot;One of Ori and the Blind Forest’s mystical environments &quot; title=&quot;Enchanting&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--
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 <pubDate>Mon, 10 Aug 2015 05:24:45 +0000</pubDate>
 <dc:creator>sarinananana</dc:creator>
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 <comments>https://www.gamersdecide.com/pc-game-news/10-indie-games-distinctive-art-styles#comments</comments>
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