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 <title>GAMERS DECIDE - Best Loadouts</title>
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<item>
 <title>[Top 10] CoD Cold War Best Loadouts For Kills (Used By Pros)</title>
 <link>https://www.gamersdecide.com/articles/cod-black-ops-cold-war-best-loadouts</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/cold_war_3.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/cold_war_3.jpg&quot; width=&quot;786&quot; height=&quot;442&quot; alt=&quot;&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt;Since its release, Call of Duty: Cold War has seen some of the most engaging, thrilling, and drama-filled tournaments. With all of the action came some well-crafted weapon classes that are ideal for League Play players. Regardless of the increased limitations of competitive weapon classes, this list compiles some of the best loadouts seen during tournaments that have proven to rack up kills in even the tensest situations.&lt;/p&gt;
&lt;p&gt;We chose to ignore the secondary weapon for this list because all players are forced to use the Diamatti as a meta. If you want to see a better Diamatti loadout, watch Simp&#039;s video on the burst-fire pistol.&lt;/p&gt;
&lt;h2&gt;10. Louqa’s Krig 6 Loadout&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/louqa.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Previously a player for Renegades, Louqa has been named Call of Duty Challengers 2021 Asia Pacific - Open #1 MVP.&lt;/p&gt;
&lt;p&gt;This loadout opts for higher bullet velocity as it depends on the already low recoil of the base Krig 6.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Increased range from higher bullet velocity.&lt;/li&gt;
&lt;li&gt;Quicker kills with lower ADS speed.&lt;/li&gt;
&lt;li&gt;Higher chance to escape enemies with increased sprint speed.&lt;/li&gt;
&lt;li&gt;ADS becomes more convenient with upgraded aim movement speed.&lt;/li&gt;
&lt;li&gt;Flinch resistance means better aim stability.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Sights: Microflex&lt;/li&gt;
&lt;li&gt;Barrel: 19.7” Ranger&lt;/li&gt;
&lt;li&gt;Underbarrel: Field Agent Grip&lt;/li&gt;
&lt;li&gt;Handle: Airborne Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: Raider Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Stun Grenade&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Flak Jacket&lt;/li&gt;
&lt;li&gt;Perk 2: Tactical Mask&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Lawbreaker&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;9. Diamandcon’s Tundra Loadout&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=--S3KDfvdyw&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=--S3KDfvdyw&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/--S3KDfvdyw/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Previously a sniper player for New York Subliners and a member of Team Canada Diamondcon is a pro when it comes to quick scopes. He set new records in the Pro Aim Competition hosted by the Call of Duty League Youtube channel. Diamondcon has time and again entered the top 10 over multiple competitions.&lt;/p&gt;
&lt;p&gt;Diamondcon’s loadout for the LW3-Tundra is optimized for quick scopes and efficient kills, and is great for taking out a team of enemies at any range.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Steady aim thanks to idle sway control and flinch resistance.&lt;/li&gt;
&lt;li&gt;Less bullet curve due to increased bullet velocity.&lt;/li&gt;
&lt;li&gt;Faster aim from reduced ADS speed.&lt;/li&gt;
&lt;li&gt;Better maneuverability from increased sprint speed.&lt;/li&gt;
&lt;li&gt;More potential kills with the 7 Rnd magazine.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Muzzle: Stabilizer .308&lt;/li&gt;
&lt;li&gt;Barrel: 29.1” Combat Recon&lt;/li&gt;
&lt;li&gt;Underbarrel: SFOD Speedgrip&lt;/li&gt;
&lt;li&gt;Magazine: 7 Rnd&lt;/li&gt;
&lt;li&gt;Handle: Airborne Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: Raider Pad&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Flashbang&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Tactical Mask&lt;/li&gt;
&lt;li&gt;Perk 2: Scavenger&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Gunfighter&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;8. Gismo’s XM4 Loadout&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/gismo.jpg&quot; style=&quot;width: 660px; height: 440px;&quot; /&gt;A member of the London Royal Ravens, Gismo and his team were leading the qualifiers for CDL 2022. He also came second with the Toronto Ultra Academy at the CDC Europe 2022 Cup.&lt;/p&gt;
&lt;p&gt;The XM4 is an unusual gun to use in competitive matches, but can be an absolute killing machine in the right hands. If you want to switch things up as an AR player, this loadout is great for experimentation.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Increased Range from Extended Barrel.&lt;/li&gt;
&lt;li&gt;Reduced horizontal and vertical recoil means more aim stability.&lt;/li&gt;
&lt;li&gt;Headshots can compete against even the most powerful AR builds.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Sights: Microflex&lt;/li&gt;
&lt;li&gt;Barrel: 13.7” Extended&lt;/li&gt;
&lt;li&gt;Underbarrel: Field Agent Grip&lt;/li&gt;
&lt;li&gt;Handle: Airborne Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: Raider Pad&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Stun Grenade&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Tactical Mask&lt;/li&gt;
&lt;li&gt;Perk 2: Gung-Ho&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Lawbreaker&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;7. Temp’s Ak74u Loadout&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=82owqmOm3NA&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=82owqmOm3NA&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/82owqmOm3NA/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Currently, a member of Las Vegas Legion Temp is a player known for his maneuvering skills and high explosiveness. While playing for eLevate, Temp and his team earned the bronze medal at XGames while playing Advanced Warfare.&lt;/p&gt;
&lt;p&gt;Temp’s Loadout is great for aggressive SMG plays for those who want to get in their opponent’s face and rush the enemy team.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Increased range due to increased bullet velocity.&lt;/li&gt;
&lt;li&gt;Quicker kills due to higher ADS and lower sprint to fire time.&lt;/li&gt;
&lt;li&gt;Great for drop shots courtesy of GRU Elastic Wrap.&lt;/li&gt;
&lt;li&gt;Steadier aim from reduced vertical and horizontal recoil.&lt;/li&gt;
&lt;li&gt;Enemy lock on due to Tactical Mask perk and flinch resistance.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Muzzle: Spetsnaz Compensator&lt;/li&gt;
&lt;li&gt;Barrel: 9.3” Extended&lt;/li&gt;
&lt;li&gt;Underbarrel: Foregrip&lt;/li&gt;
&lt;li&gt;Handle: GRU Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: KGB Skeletal Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Flashbang&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Flak Jacket&lt;/li&gt;
&lt;li&gt;Perk 2: Tactical Mask&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Lawbreaker&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;6. Simp’s Tundra Loadout&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=ekwHJxHYbsY&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=ekwHJxHYbsY&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/ekwHJxHYbsY/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Atlanta FaZe’s Simp is a two-time World Champion (2019 and 2021) and has won MVp in the 2019 World Championship. He is one of only eight players to win a championship in their debut. He has won Esports Console Rookie of the year in 2019 as well as the CDL Respawn Player of the Year.&lt;/p&gt;
&lt;p&gt;This loadout for the Tundra is superior in terms of damage, which means that there is a much lower chance for hit markers. Quick eliminations are key to being an effective sniper, and this class delivers on that requirement.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Better mobility with Infiltrator Grip upgrades.&lt;/li&gt;
&lt;li&gt;Steady aim due to 80% flinch resistance increase.&lt;/li&gt;
&lt;li&gt;No hit markers with Tiger Team barrel&lt;/li&gt;
&lt;li&gt;Less aim adjustment due to Stabilizer’s improved sway control&lt;/li&gt;
&lt;li&gt;Tiger Team barrel increases fire rate as well which can allow quicker second shots in case of a failed snipe attempt.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Muzzle: Stabilizer .308&lt;/li&gt;
&lt;li&gt;Barrel: 28.2” Tiger Team Barrel&lt;/li&gt;
&lt;li&gt;Underbarrel: Infiltrator Foregrip&lt;/li&gt;
&lt;li&gt;Handle: SASR Jungle Grip&lt;/li&gt;
&lt;li&gt;Stock: Raider Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Stun Grenade&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Tactical Mask&lt;/li&gt;
&lt;li&gt;Perk 2: Gung-Ho&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Lawbreaker&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;5. Envoy’s MP5 Loadout&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=PHLj-SRuMqc&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=PHLj-SRuMqc&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/PHLj-SRuMqc/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;(New Gentleman Agreements and updates to CDL rules have changed his setup from the initial loadout in this video)&lt;/p&gt;
&lt;p&gt;Playing for the LA Thieves, Envoy is a world champion this year along with his team members. He mainly plays with SMGs, and though he switches between the Ak74u and the MP5, he has played more with the MP5.&lt;/p&gt;
&lt;p&gt;This setup is great for extended-range battles, as it performs well at both mid and close range. The loadout is more focused on bullet velocity and recoil control.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Better range due to increased damage range and bullet velocity.&lt;/li&gt;
&lt;li&gt;Quicker kills thanks to increased ADS speed.&lt;/li&gt;
&lt;li&gt;Easier to escape gunfights with increased sprint speed.&lt;/li&gt;
&lt;li&gt;Steady aim due to decreased recoil.&lt;/li&gt;
&lt;li&gt;Widened hipfire may assist in tagging a frantic enemy.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Muzzle: Infantry Compensator&lt;/li&gt;
&lt;li&gt;Barrel: 9.5” Extended&lt;/li&gt;
&lt;li&gt;Underbarrel: SFOD Speedgrip&lt;/li&gt;
&lt;li&gt;Handle: Airborne Elastic Wrap &lt;/li&gt;
&lt;li&gt;Stock: Raider Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Flashbang&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Flak Jacket&lt;/li&gt;
&lt;li&gt;Perk 2: Engineer&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Lawbreaker&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;4. Octane’s AK47 Loadout&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=efxDdj9neuo&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=efxDdj9neuo&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/efxDdj9neuo/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Another player in the LA Thieves 2022 winning roster, Octane is considered one of the best AR users. He was MVP at the CWL Anaheim Open 2017, CWL Northern Arena Showdown 2018, and CWL London 2019. He was also a 2021 CDL All-Star.&lt;/p&gt;
&lt;p&gt;This setup is excellent for holding down lanes and maintaining your position since it makes the AK47 a straight-up laser beam.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Heightened firepower thanks to the RPK barrel.&lt;/li&gt;
&lt;li&gt;Increased winning chances in gunfights with 90% flinch resistance&lt;/li&gt;
&lt;li&gt;Greatly improved speed from an increase in all speed categories.&lt;/li&gt;
&lt;li&gt;Overall highly upgraded gun due to 7 attachments.&lt;/li&gt;
&lt;li&gt;Low recoil provides a better offense at increased range.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Sights: Microflex&lt;/li&gt;
&lt;li&gt;Muzzle: Infantry Compensator&lt;/li&gt;
&lt;li&gt;Barrel: 20” Spetsnaz RPK&lt;/li&gt;
&lt;li&gt;Underbarrel: Spetsnaz Foregrip&lt;/li&gt;
&lt;li&gt;Magazine: 40 Rnd&lt;/li&gt;
&lt;li&gt;Handle: GRU Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: KGB Skeletal Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Stun Grenade&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Flak Jacket&lt;/li&gt;
&lt;li&gt;Perk 2: Scavenger&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Gunfighter&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;3. Shotzzy’s AK47 Loadout&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/shotzzy.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;A member of OpTic Texas, Shotzzy is the first-ever player to become a champ in multiple FPS games due to his championship wins in the Halo Championship 2018 and CDL championship in 2020. He is also one of eight players to win a championship in their first appearance. He was a CDL All-Star two years in a row (2020 and 2021), and was an MVP in CDL 2020.&lt;/p&gt;
&lt;p&gt;Shotzzy’s AK47 Loadout is special because it comes from a player that mainly uses the SMG. As a result, the class emphasises speed, allowing the player to run around obliterating opponents left, right, and centre like an SMG but with the firepower of an AR.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Quicker kills to higher ADS speed.&lt;/li&gt;
&lt;li&gt;Increased mobility with better aim movement speed.&lt;/li&gt;
&lt;li&gt;Increased bullet velocity means increased range.&lt;/li&gt;
&lt;li&gt;Flinch resistance allows steadier aim.&lt;/li&gt;
&lt;li&gt;Quicker escapes with higher sprint speed.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Sights: Microflex&lt;/li&gt;
&lt;li&gt;Barrel: 20” Liberator&lt;/li&gt;
&lt;li&gt;Underbarrel: Spetsnaz Speedgrip&lt;/li&gt;
&lt;li&gt;Handle: GRU Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: KGB Skeletal Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Stun Grenade&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Flak Jacket&lt;/li&gt;
&lt;li&gt;Perk 2: Gung-Ho&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Lawbreaker&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;2. Kenny’s Krig 6 Loadout&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=nxhpRJZuwXM&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=nxhpRJZuwXM&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/nxhpRJZuwXM/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;Kenny, formerly known as Kuavo, currently plays for the LA Thieves and has won the 2022 Championship and snagged the MVP award as well. He has been named Esports Console Rookie of the Year in 2018 and CWL All-Star in the same year. He was also a CDL All-Star in 2020 and 2021.&lt;/p&gt;
&lt;p&gt;Kenny enjoys playing fast whenever he chooses to rush opposing players. This class improves speed while maintaining aim, so if you enjoy running around the entire map, this is the class for you.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Reduced horizontal and vertical recoil for steadier aim.&lt;/li&gt;
&lt;li&gt;Quicker kills with reduced ADS speed.&lt;/li&gt;
&lt;li&gt;Higher ADS mobility with Raider Stock.&lt;/li&gt;
&lt;li&gt;Airborne Elastic Wrap is great for drop shots.&lt;/li&gt;
&lt;li&gt;Flinch resistance can allow more confident rushes toward enemy team.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Sights: Microflex LED&lt;/li&gt;
&lt;li&gt;Muzzle: Infantry Compensator&lt;/li&gt;
&lt;li&gt;Barrel: 19.7” Ranger&lt;/li&gt;
&lt;li&gt;Underbarrel: Field Agent Grip&lt;/li&gt;
&lt;li&gt;Magazine: 40 Rnd&lt;/li&gt;
&lt;li&gt;Handle: Airborne Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: Raider Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Flashbang&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Flak Jacket/Tactical Mask&lt;/li&gt;
&lt;li&gt;Perk 2: Scavenger&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Gunfighter&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;1. Scump’s Ak74u Loadout&lt;/h2&gt;
&lt;div class=&quot;ins-youtube-video featured-trailer-item&quot;&gt;
&lt;div class=&quot;youtube-play-button&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=csFo1WtmwDk&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;/sites/all/themes/gamersdecide_zen/images/youtube-play.png&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;ins-youtube-link&quot;&gt;&lt;a class=&quot;colorbox-load watchTrailer&quot; href=&quot;/video.php?vid=csFo1WtmwDk&amp;amp;iframe=true&amp;amp;width=770&amp;amp;height=537&quot;&gt;&lt;img src=&quot;http://img.youtube.com/vi/csFo1WtmwDk/0.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;p&gt;With 31 major tournament wins, Scump is a force to be reckoned with. He is currently a member of OpTic Texas and is a 2017 World Champion and the only back-to-back two-time X Games gold medalist. He has the second-highest tournament wins in CoD competitive history. There are simply too many achievements to name without making another article for him.&lt;/p&gt;
&lt;p&gt;Scump&#039;s Ak74u class is a well-rounded, well-balanced setup that allows a player to take control of a map and maintain dominance for their team. This loadout is sure to meet your needs if you want a higher KD.&lt;/p&gt;
&lt;p&gt;Why this loadout rocks:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Low vertical recoil means headshots will stay locked on.&lt;/li&gt;
&lt;li&gt;Dropshots are made easier with the GRU Wrap.&lt;/li&gt;
&lt;li&gt;Flinch resistance allows steady aim.&lt;/li&gt;
&lt;li&gt;Higher bullet velocity for longer range.&lt;/li&gt;
&lt;li&gt;Quicker kills with increased ADS speed&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Attachments&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Muzzle: Spetsnaz Compensator&lt;/li&gt;
&lt;li&gt;Barrel: 9.3” Extended&lt;/li&gt;
&lt;li&gt;Underbarrel: Foregrip&lt;/li&gt;
&lt;li&gt;Handle: GRU Elastic Wrap&lt;/li&gt;
&lt;li&gt;Stock: KGB Skeletal Stock&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Equipment&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Tactical: Flashbang&lt;/li&gt;
&lt;li&gt;Lethal: Semtex&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Perks&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Perk 1: Tactical Mask&lt;/li&gt;
&lt;li&gt;Perk 2: Flak Jacket&lt;/li&gt;
&lt;li&gt;Perk 3: Ninja&lt;/li&gt;
&lt;li&gt;Wildcard: Lawbreaker&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;You may also be interested in:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-guns&quot; target=&quot;_blank&quot;&gt;[Top 10] CoD Cold War Best Guns For More Kills&lt;/a&gt;&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-dual-pistols&quot; target=&quot;_blank&quot;&gt;[Top 5] CoD Cold War Best Dual Pistols (And How To Unlock)&lt;/a&gt;&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-hipfire-guns&quot; target=&quot;_blank&quot;&gt;[Top 10] CoD Cold War Best Hipfire Guns To Use&lt;/a&gt;&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-burst-guns&quot; rel=&quot;noopener&quot; target=&quot;_blank&quot;&gt;[Top 5] CoD Cold War Best Burst Guns&lt;/a&gt;&lt;/p&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt; &lt;/p&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-subtitle field-type-text field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Main Image caption:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;&quot;&gt;Trust the pros... they know what they&amp;#039;re doing.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--
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class=&quot;rdf-meta element-hidden&quot;&gt;&lt;/span&gt;</description>
 <pubDate>Fri, 04 Nov 2022 21:33:20 +0000</pubDate>
 <dc:creator>fqgamer</dc:creator>
 <guid isPermaLink="false">29780 at https://www.gamersdecide.com</guid>
 <comments>https://www.gamersdecide.com/articles/cod-black-ops-cold-war-best-loadouts#comments</comments>
</item>
<item>
 <title>[Top 10] CoD Cold War Best Guns For More Kills</title>
 <link>https://www.gamersdecide.com/articles/cod-cold-war-best-guns</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/cold_war_2.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/cold_war_2.jpg&quot; width=&quot;786&quot; height=&quot;442&quot; alt=&quot;&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt;Treyarch has finally returned to its roots of high-paced, boots-on-the-ground combative gameplay while maintaining the same arcade-style fun it&#039;s famous for with Call of Duty Black Ops: Cold War. Black Ops: Cold War is the latest installment in the Black Ops series, and it features a tonne of awesome maps, new gameplay mechanics, and, most importantly, some really cool guns. Knowing what gun suits your style best is essential for having a good time if you can&#039;t help but get competitive while mowing people down in multiplayer lobbies. To help you decide on which gun is best for you, I&#039;ve compiled a list of the most powerful guns in the game, along with some tips to help you decide whether it&#039;s the best gun for you.&lt;/p&gt;
&lt;h2&gt;10. MG 82&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/mg-82_1.jpg&quot; style=&quot;width: 660px; height: 370px;&quot; /&gt;&lt;em&gt;No need to move around when shooting with this big boy&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Some of us prefer to be tactical with SMGs and assault rifles, while others salivate at the thought of LMGs mowing down multiple enemies at once. The MG 82 is guaranteed to make everyone on the opposing team scream in rage at their TV screens, with an uncanny rate of fire, a base 90-round mag, and damage that can finish an opponent before they even notice your presence.&lt;/p&gt;
&lt;p&gt;Though it lacks mobility and reloading time, the Bruiser Grip and Field Agent Grip, along with the Fast Mag, will compensate for these shortcomings. The Axial 3x sight may also extend your firing range, and the infantry compensator muzzle will enhance your already lethal fire.&lt;/p&gt;
&lt;p&gt;What the MG 82 excels in:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;For eliminating large crowds of enemies, the MG 82’s rate of 909 RPM (rounds per minute), is perfect. &lt;/li&gt;
&lt;li&gt;When you need to hold your position in a game, the MG 82 can protect you and your teammates from hordes of opponents rushing your place on the map due to its high damage rate.&lt;/li&gt;
&lt;li&gt;The combination of damage and rate of fire can also make it much more smooth to rack up a high killstreak in game modes like TDM.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;MG 82 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/Ameli#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/Ameli#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;9. Swiss K31&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/k31.jpg&quot; style=&quot;width: 660px; height: 353px;&quot; /&gt;&lt;em&gt;Make sure you aim for the head with this gun&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Swiss K31 is a satisfying gun to play with for those of us who enjoy seeing enemies fall with a single well-placed shot. Though it doesn&#039;t have the most devastating damage of any Cold War sniper rifle, its mobility, fast rechamber, and low recoil make it ideal for quickly scoping a team of noobs one by one, right between the eyes. The disadvantages of this rifle include more hit markers, which can ruin a perfect trickshot, but these can be mitigated with the right accessories, such as the Tiger Team barrel, which increases damage by 20% and bullet velocity by 50%.&lt;/p&gt;
&lt;p&gt;What the Swiss K32 excels in:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Quickscopes are much smoother due to the quick ADS time and make for great trick shots.&lt;/li&gt;
&lt;li&gt;If your aiming skills are good, you can also rack up a bunch of kills really fast due to the rechamber being so fast.&lt;/li&gt;
&lt;li&gt;Taking down larger numbers of enemies may also be easier due to the higher magazine capacity of 10 rounds (with STANAG 10 Rnd)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Swiss K31 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/Swiss_K31&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/Swiss_K31&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;8. MP5&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/mp5.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;One of the most consistent guns in the game&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;For a long time after the release of BO: CW, the MP5 was arguably the most powerful and frequently used gun in every game mode, until new updates introduced some other good (or even better) options. Its ability to completely shred through enemies gives it an advantage over many other guns, especially in high-speed gunfights. With attachments to increase ammo capacity, shorten ADS time, and improve mobility, the MP5 can turn you into an unstoppable force in any game lobby. Using the Mp5 is never a bad idea, and you should think about making it a standard in your games.&lt;/p&gt;
&lt;p&gt;What the MP5 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Due to its lightweight, high rate of fire, and excellent handling, the MP5 can be used to rush opponents effectively and take them down as quickly as possible.&lt;/li&gt;
&lt;li&gt;Because it makes it easier to make quicker maneuvers, the MP5 is great for engaging and retreating at will during gunfights.&lt;/li&gt;
&lt;li&gt;Close-quarter combat is made much easier with the MP5’s ability to deal insanely high damage at close range.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;MP5 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/MP5#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/MP5#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;7. Krig 6&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/krig6.jpg&quot; style=&quot;width: 660px; height: 356px;&quot; /&gt;&lt;em&gt;The Krig-6 never disappoints&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Krig 6, mentioned as the best gun by many players during the early stages of the Cold War, is unquestionably on the list of best assault rifles for Cold War. Though it does not have the best damage output when compared to other assault rifles, it does have excellent recoil control and accuracy. This makes the gun&#039;s handling precise, making it ideal for players who enjoy long-range attacks with a fully automatic weapon. You will have an easier time in gunfights with this gun because you won&#039;t have to worry about your aim as much.&lt;/p&gt;
&lt;p&gt;What the Krig 6 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The Krig 6 is essential to try for players that enjoy long-range combat. With a few attachments, the recoil can be almost completely eliminated, making it much easier to stay on target.&lt;/li&gt;
&lt;li&gt;With a fast reload time and good mobility, the Krig 6 is also effective at fast-paced combat.&lt;/li&gt;
&lt;li&gt;It’s great for those who are new to Call of Duty and are trying to learn how to aim well.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Krig 6 full details:&lt;a class=&quot;Colorbox&quot; href=&quot;http://https://callofduty.fandom.com/wiki/Krig_6&quot; target=&quot;_blank&quot;&gt; https://callofduty.fandom.com/wiki/Krig_6&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;6. Marshal &lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/marshal.jpg&quot; style=&quot;width: 660px; height: 372px;&quot; /&gt;&lt;em&gt;You don&#039;t want to be on the receiving end of the barrel of this gun&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Marshal, a relatively new addition to the game with Season 5 of Cold War, is a force to be reckoned with. Though it is frowned upon when people use this weapon, many do so because of its simplicity and ease of use. Though it&#039;s technically a shotgun, it&#039;s officially classified as a pistol, which means you can add the Dual Wield attachment, which makes killing opponents even easier than before.&lt;/p&gt;
&lt;p&gt;What the Marshal excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;In difficult situations, it is an excellent last-resort weapon switch.&lt;/li&gt;
&lt;li&gt;Due to its high damage but slow reload time, it’s effective for one-on-one gunfights.&lt;/li&gt;
&lt;li&gt;It’s an amazing option as a secondary weapon for sniper classes since it can easily obliterate anyone that tries to sneak up on you.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Marshal full details:&lt;a class=&quot;Colorbox&quot; href=&quot;http://https://callofduty.fandom.com/wiki/Marshal&quot; target=&quot;_blank&quot;&gt; https://callofduty.fandom.com/wiki/Marshal&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;5. LC10&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/lc10_0.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;A great gun for all SMG mains&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Some Cold War weapons are so effective that they should be illegal. The LC10, with its insane rate of fire, low recoil, and potent damage, is one of those guns. Playing against LC10 users in a lobby is always going to be chaotic, especially if the player knows how to use them. If they&#039;re on your team, it&#039;ll be difficult to find people to kill before them, and if they&#039;re against you (Heavens forbid), it&#039;ll be even more difficult to find cover before you&#039;re dead.&lt;/p&gt;
&lt;p&gt;What the LC10 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;If you need to beat your previous kill streak record, the LC10&#039;s ability to lock onto targets quickly will come in handy.&lt;/li&gt;
&lt;li&gt;With magazines that can reach up to 55 rounds, it could also be great for taking out multiple enemies close to one another.&lt;/li&gt;
&lt;li&gt;On top of close-range combat, it also extends to mid-range with its excellent accuracy and range.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;LC10 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/LC10&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/LC10&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;4. LW3 Tundra&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/tundra.jpg&quot; style=&quot;width: 660px; height: 324px;&quot; /&gt;&lt;em&gt;If you learn how to use this gun well, it&#039;s safe to say you&#039;re a pro&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Tundra, a gun that has caused me to rage quit multiple lobbies in Search and Destroy, is possibly the most powerful sniper rifle, especially if you know how to use it. Because of the damage, it deals to opponents, it can be a one-shot kill for any shot that lands above the waist. Long-range combat can be a delight for Tundra users, and mastering it will undoubtedly be rewarding.&lt;/p&gt;
&lt;p&gt;What the Tundra excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;One-shot kills are fairly frequent while using this gun since its damage can instantaneously steal an opponent&#039;s health.&lt;/li&gt;
&lt;li&gt;If you learn how to no-scope, its accuracy may extend to close range.&lt;/li&gt;
&lt;li&gt;If you want to record cool clips of yourself landing trick shots, the Tundra is probably the best weapon for making you look like a pro.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;LW3 Tundra full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/L96A1?so=search#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/L96A1?so=search#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;3. Ak74u&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/ak74u.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;Almost as good as the Ak47&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Ak74u is a staple gun for many, with attachments that can transform you into a monster. The Ak74u is a very reliable companion for excellent bullet penetration that can take out enemies at almost any range. There are numerous reasons to consider using this gun, whether you are a beginner or a competitive pro.&lt;/p&gt;
&lt;p&gt;What the Ak74u excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The Ak74u can take out enemies behind the cover with its 5.4mm ammo.&lt;/li&gt;
&lt;li&gt;Rushing enemies will put a smile on your face as you can easily pulverize all opponents in even the smallest rooms if you use the gun effectively.&lt;/li&gt;
&lt;li&gt;It’s also effective in mid-range combat.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Ak74u full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/AK-74u#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/AK-74u#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;2. Ak47 &lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/ak47.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;A staple in all CoD games&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Ak47 is an iconic gun that is even more enhanced with the gameplay of Black Ops: Cold War. It appears in almost every entry in the Call of Duty series. It&#039;s only fitting that one of the most powerful guns in a Cold War-themed game is the AK47. This gun has your back in almost every situation at every range, and it has the potential to make you a better player than you were before.&lt;/p&gt;
&lt;p&gt;What the Ak47 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Whether holding a position or rushing enemies, the Ak47 is effective in almost all scenarios due to its monstrous damage.&lt;/li&gt;
&lt;li&gt;Hipfire kills are fun with the Ak47, as it has a pretty even spray that reaches a distance that’s farther than you may think.&lt;/li&gt;
&lt;li&gt;It could be great against low-damage weapons since only a few shots can eliminate all the enemies health.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Ak47 full details:&lt;a class=&quot;Colorbox&quot; href=&quot;http://https://callofduty.fandom.com/wiki/AK-47#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt; https://callofduty.fandom.com/wiki/AK-47#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;1. TEC-9&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/tec9.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;Perfect for every situation&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;To be honest, I may have a personal bias against this gun because it has been my favorite since its release in Season 5, and it has always been by my side no matter what. The handling is superb, the ADS speed is astounding, and the overpowered damage means that my opponents perish faster than you can say &quot;Look behind you!&quot;. This gun is excellent for all game modes and ranks first on this list, thanks to the way it handles gunfights at most ranges without sacrificing mobility in the least.&lt;/p&gt;
&lt;p&gt;What the TEC-9 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Maneuverability is never sacrificed with the TEC-9.&lt;/li&gt;
&lt;li&gt;High damage output means quick and easy kills.&lt;/li&gt;
&lt;li&gt;With the fast mag, reload times are at a minimum and make you speedier.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;TEC-9 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/TEC-9&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/TEC-9&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Keep in mind that the best gun for you may not be the best gun for me. Continue to experiment with different loadouts and improve your gameplay. Meanwhile, research and seek inspiration for your classes so that you can be the best at what you do.&lt;/p&gt;
&lt;h2&gt;You may also be interested in:&lt;/h2&gt;
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&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-dual-pistols&quot; target=&quot;_blank&quot;&gt;[Top 5] CoD Cold War Best Dual Pistols (And How To Unlock)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-hipfire-guns&quot; target=&quot;_blank&quot;&gt;[Top 10] CoD Cold War Best Hipfire Guns To Use&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-burst-guns&quot; target=&quot;_blank&quot;&gt;[Top 5] CoD Cold War Best Burst Guns&lt;/a&gt;&lt;/li&gt;
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 <pubDate>Fri, 04 Nov 2022 21:09:50 +0000</pubDate>
 <dc:creator>fqgamer</dc:creator>
 <guid isPermaLink="false">29776 at https://www.gamersdecide.com</guid>
 <comments>https://www.gamersdecide.com/articles/cod-cold-war-best-guns#comments</comments>
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<item>
 <title>[Top 5] CoD Cold War Best Dual Pistols (And How To Unlock)</title>
 <link>https://www.gamersdecide.com/articles/cod-cold-war-best-dual-pistols</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/akimbo.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/akimbo.jpg&quot; width=&quot;786&quot; height=&quot;442&quot; alt=&quot;&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt;Pistols are a welcome change from the big, bulky guns found in Call of Duty: Cold War. When I use dual-wielding guns, I feel like an action hero, and they are the most effective solution to all short-range combat. For all of you that want to feel like an absolute boss when wrecking all enemies, I’ve compiled a ranking of the best pistols to use as Dual Wields with guides on how to unlock them.&lt;/p&gt;
&lt;h2&gt;5. Magnum&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/magnum.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;All we need now is a cowboy operator skin to complete the look&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;A classic revolver with the stopping power of a truck, the Magnum is an excellent choice for those who want to kill their opponents with the fewest rounds possible while also feeling like a cowboy in the Wild West. The Magnum&#039;s strength lies in its high damage and penetration, but the high recoil and low muzzle velocity make the double-action revolver weak overall. This weapon is unlocked at rank 31, and the Dual Wield option is available once the weapon reaches level 35.&lt;/p&gt;
&lt;p&gt;What the Magnum excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Higher damage means fewer bullets necessary to kill opponents.&lt;/li&gt;
&lt;li&gt;Highest range of all pistols due to its high bullet velocity.&lt;/li&gt;
&lt;li&gt;Using Dual-Wield can make the gun capable of insta-killing enemies.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Magnum Base Stats&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 76&lt;/li&gt;
&lt;li&gt;DMG range: 25.40m&lt;/li&gt;
&lt;li&gt;Mag Size: 6 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 180 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 300 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Magnum full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/Magnum_(Cold_War)&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/Magnum_(Cold_War)&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;4. 1911&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/1911.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;You can never go wrong with the classics&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The 1911 is a great choice for most scenarios, and it unlocks at the start of the game when you reach level 4. The 1911 is prohibited in CDL due to its versatility in professional matches, according to the unofficial Gentleman&#039;s Agreement. This gun is surprisingly simple to use, thanks to its simple controls and quick handling, as well as the fact that it only takes three shots to kill an enemy at close range. Overall, this gun is a great backup for when you run out of ammo or miss a close-range sniper shot.&lt;/p&gt;
&lt;p&gt;What the 1911 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Low recoil translates to easy aiming at moving targets.&lt;/li&gt;
&lt;li&gt;Fast reload time can help you handle sticky situations.&lt;/li&gt;
&lt;li&gt;2-shot kill potential with headshots or one headshot with both guns with Dual Wield.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;1911 Base Stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 50&lt;/li&gt;
&lt;li&gt;DMG range: 19.05m&lt;/li&gt;
&lt;li&gt;Mag Size: 8 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 400 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 200 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;1911 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/M1911#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/M1911#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;3. AMP63&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/amp63.jpg&quot; style=&quot;width: 660px; height: 440px;&quot; /&gt;&lt;em&gt;I still don&#039;t know whether I like this gun &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The AMP63, a fully automatic, SMG-like pistol, can be overpowered in a variety of situations requiring high damage in a short period. The AMP63 can shred through enemies, especially with the dual-wield stock, which may reduce accuracy but greatly reduces kill time. To unlock this weapon, you must eliminate 5 enemies in 20 different completed pistol matches.&lt;/p&gt;
&lt;p&gt;What the AMP63 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Due to its fully-automatic shooting, kills are very quick with this weapon.&lt;/li&gt;
&lt;li&gt;Can shoot at longer ranges as well.&lt;/li&gt;
&lt;li&gt;A great alternative to using an SMG as a secondary weapon.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;AMP63 Base Stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 33&lt;/li&gt;
&lt;li&gt;DMG range: 19.00m&lt;/li&gt;
&lt;li&gt;Mag Size: 15 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 652 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 259 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;AMP63 full details:&lt;a class=&quot;Colorbox&quot; href=&quot;http://https://callofduty.fandom.com/wiki/PM63?so=search#Call_of_Duty:_Black_Ops_Cold_War_2&quot; target=&quot;_blank&quot;&gt; https://callofduty.fandom.com/wiki/PM63?so=search#Call_of_Duty:_Black_Ops_Cold_War_2&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;2. Marshal&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/marshal.jpg&quot; style=&quot;width: 660px; height: 372px;&quot; /&gt;&lt;em&gt;Why do my headphones play the sounds of screaming 12-year-olds whenever I use this in lobbies?&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Marshal pistol, which was released in Season 5 to mixed reactions, is a double-barrel shotgun with the ability to kill enemies with a single hit. Many players enjoy using this weapon alongside their snipers in game modes such as Search and Destroy for the same one-shot kill satisfaction at close range. You must get a Headshot kill in 15 different completed matches to unlock the Marshal.&lt;/p&gt;
&lt;p&gt;What the Marshal excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Due to its nature as a mini-shotgun, it can potentially kill enemies instantly.&lt;/li&gt;
&lt;li&gt;The only pistol to have the Dragon’s breath attachment, which greatly increases the damage and hence increases the chance for one-shot kills.&lt;/li&gt;
&lt;li&gt;Much higher mobility than a regular shotgun.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Marshal Base Stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 150&lt;/li&gt;
&lt;li&gt;DMG range: 3.81m&lt;/li&gt;
&lt;li&gt;Mag Size: 2 shells&lt;/li&gt;
&lt;li&gt;Rate of Fire: 171 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: N/A&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Marshal full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/Marshal&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/Marshal&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;1. Diamatti&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/diamatti.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;No doubt the most well-rounded pistol in the game&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Diamatti is the current meta pistol for all professional players and is arguably the best in its class. This gun may not appear to be much, but with its 3-round burst fire and low recoil, it can pack a punch in most situations. This weapon becomes available at level 49 and is the best secondary weapon to use along with any primary weapon class.&lt;/p&gt;
&lt;p&gt;What the Diamatti excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;No drawbacks to using Dual Wield.&lt;/li&gt;
&lt;li&gt;One of the fastest rates of fire in the game, which also means a ridiculously low kill time.&lt;/li&gt;
&lt;li&gt;Very easy to use due to decent handling and low recoil.&lt;/li&gt;
&lt;li&gt;Single shot kill potential with Dual Wield.&lt;/li&gt;
&lt;li&gt;Great to use as a hipfire weapon.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Diamatti Base Stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 30&lt;/li&gt;
&lt;li&gt;DMG range: 21.59m&lt;/li&gt;
&lt;li&gt;Mag Size: 15 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 1,111 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 250 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Diamatti full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/Marshal&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/Marshal&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;You may also be interested in:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-black-ops-cold-war-best-loadouts&quot; rel=&quot;noopener&quot; target=&quot;_blank&quot;&gt;[Top 10] CoD Cold War Best Loadouts For Kills (Used By Pros)&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-guns&quot; target=&quot;_blank&quot;&gt;[Top 10] CoD Cold War Best Guns For More Kills&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-hipfire-guns&quot; target=&quot;_blank&quot;&gt;[Top 10] CoD Cold War Best Hipfire Guns To Use&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/cod-cold-war-best-burst-guns&quot; target=&quot;_blank&quot;&gt;[Top 5] CoD Cold War Best Burst Guns&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-subtitle field-type-text field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Main Image caption:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;&quot;&gt;Overkill is an understatement...&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--
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class=&quot;rdf-meta element-hidden&quot;&gt;&lt;/span&gt;</description>
 <pubDate>Fri, 04 Nov 2022 19:56:41 +0000</pubDate>
 <dc:creator>fqgamer</dc:creator>
 <guid isPermaLink="false">29765 at https://www.gamersdecide.com</guid>
 <comments>https://www.gamersdecide.com/articles/cod-cold-war-best-dual-pistols#comments</comments>
</item>
<item>
 <title>[Top 10] CoD Cold War Best Hipfire Guns To Use</title>
 <link>https://www.gamersdecide.com/articles/cod-cold-war-best-hipfire-guns</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/cold_war_1.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/cold_war_1.jpg&quot; width=&quot;786&quot; height=&quot;442&quot; alt=&quot;&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt;Whenever I try to break my previous kill streak record, I&#039;ve noticed that ADS can often slow me down and make it more difficult to cover all of my sides effectively. In such situations, hipfire builds have become my best friend because they allow me to save precious seconds I would have spent focusing on ADS and instead go straight to shooting.&lt;/p&gt;
&lt;p&gt;For those of you who know what I&#039;m talking about, I&#039;ve compiled a list of the best hipfire guns to use in Cold War for when you just can&#039;t be bothered to stand idly and aim at opponents who can&#039;t seem to stay in one place long enough.&lt;/p&gt;
&lt;h2&gt;10. MAC-10&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/mac-10.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;The MAC-10 makes up for its lackluster handling with its rate of fire&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Though the MAC-10&#039;s recoil and overall damage aren&#039;t the best, the insane fire rate compensates for any shortcomings. With the fastest fire rate of any SMG, the MAC-10 is ideal for anyone who enjoys emptying an entire magazine into an opponent. With the right attachments and the added benefit of insane movement speed, the MAC-10 could be the ideal weapon for a hip-fire build.&lt;/p&gt;
&lt;p&gt;What the MAC-10 excels in:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Quick kills are much easier because of the high fire rate.&lt;/li&gt;
&lt;li&gt;Escaping opponents is much easier with the high movement speed.&lt;/li&gt;
&lt;li&gt;Movement across the map is efficient due to easy handling.&lt;/li&gt;
&lt;li&gt;Maneuverability is efficient due to its lightweight physics.&lt;/li&gt;
&lt;li&gt;Multi-kills are a breeze with the spread, fire rate, and superior handling combined.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;MAC-10 base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 27&lt;/li&gt;
&lt;li&gt;DMG range: 11m&lt;/li&gt;
&lt;li&gt;Mag Size: 32 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 1111 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 200 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;MAC-10 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/MAC-10#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/MAC-10#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;9. Diamatti&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/diamatti.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;The Diamatti is the meta pistol for all the pros&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Diamatti is a 3-round burst-fire pistol that has become a favorite secondary weapon for many pro players. It&#039;s a great gun to use whenever you&#039;re stuck in a sticky situation that requires a lot of movement. The fire rate is quite good, and with shots placed correctly, killing becomes much easier without having to aim. With increased movement speed, it becomes much easier to maneuver around opponents, unless, of course, they have better aim against you.&lt;/p&gt;
&lt;p&gt;What the Diamatti excels in:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Higher mobility allows easy escape from enemy fire.&lt;/li&gt;
&lt;li&gt;Burst rounds allow for more bullets to fire without needing to adjust for recoil constantly.&lt;/li&gt;
&lt;li&gt;Can be taken into a secondary weapon slot; no need to use the Overkill perk.&lt;/li&gt;
&lt;li&gt;Dual Wield stock allows for double the damage.&lt;/li&gt;
&lt;li&gt;Great for pairing with snipers or tactical rifles.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Diamatti base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 30&lt;/li&gt;
&lt;li&gt;DMG range: 21.59m&lt;/li&gt;
&lt;li&gt;Mag Size: 15 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 1111 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 250 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Diamatti full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/M93_Raffica#Call_of_Duty:_Black_Ops_Cold_War&quot; rel=&quot;noopener&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/M93_Raffica#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;8. Streetsweeper&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/streetsweeper_0.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Call of Duty has really taken us far with the idea of a fully-automatic shotgun&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;As if shotguns weren&#039;t already overpowered in CoD, the Streetsweeper demonstrates just how powerful a shotgun can be. This weapon is fully automatic and has the highest fire rate of any shotgun on the market, making it ideal for annihilating multiple opponents at close range. The best thing about this gun is that it is perfectly designed for hip firing, and using ADS with it would slow you down.&lt;/p&gt;
&lt;p&gt;What the Streetsweeper excels in:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;High-damage rounds require only 1-3 rounds to eliminate opponents.&lt;/li&gt;
&lt;li&gt;Automatic firing makes for quick kills.&lt;/li&gt;
&lt;li&gt;Can be taken into a secondary weapon slot; no need to use the Overkill perk.&lt;/li&gt;
&lt;li&gt;Close-range effectiveness is very useful for smaller rooms.&lt;/li&gt;
&lt;li&gt;A large magazine capacity is excellent for eliminating multiple opponents.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Streetsweeper base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 134&lt;/li&gt;
&lt;li&gt;DMG range: 5.72m&lt;/li&gt;
&lt;li&gt;Mag Size: 12 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 300 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 850 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Streetsweeper full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/Striker#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/Striker#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;7. AK47&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/ak47.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;The Russians were onto something when they made this gun&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The AK47 is a great gun in general, and it is used by a disproportionately large number of players. It&#039;s ideal for close-to-mid-range combat, but it can also be used at longer ranges. This makes it ideal for ADS and hipfire, depending on the situation. With the right hip-fire attachments, this gun can turn into a monster when used as a hip-fire weapon, allowing for easy kills when rushing an opponent&#039;s position with no time to ADS.&lt;/p&gt;
&lt;p&gt;What the AK47 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Since it’s an AR, the accuracy is much higher compared to SMGs.&lt;/li&gt;
&lt;li&gt;High damage allows for quicker kills.&lt;/li&gt;
&lt;li&gt;Great for both rushing and holding positions.&lt;/li&gt;
&lt;li&gt;Hipfire can extend to longer ranges compared to many guns on this list.&lt;/li&gt;
&lt;li&gt;Good for wall-banging opponents due to its high bullet velocity.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;AK47 base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 38&lt;/li&gt;
&lt;li&gt;DMG range: 38.1m&lt;/li&gt;
&lt;li&gt;Mag Size: 30 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 600 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 490 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;AK47 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/AK-47#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/AK-47#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;6. PPSh-41&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/ppsh.jpg&quot; style=&quot;width: 660px; height: 372px;&quot; /&gt;&lt;em&gt;This gun gives me a sense of nostalgia for those Italian mafia movies&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The PPSh is a fairly balanced gun, with some lacking qualities but capable of annihilating enemies. With an exceptional rate of fire and a magazine that can hold up to 55 rounds, this gun will make anyone regret messing with you. If you want an SMG with a quick kill time and a reasonable range for an SMG, the PPSh can be a formidable weapon if you can master its high recoil.&lt;/p&gt;
&lt;p&gt;What the PPSh-41 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;A high rate of fire equates to better kill time.&lt;/li&gt;
&lt;li&gt;Large ammo capacity means less time wasted on reloading.&lt;/li&gt;
&lt;li&gt;Better mobility is good for rushing opponents and escaping enemy fire.&lt;/li&gt;
&lt;li&gt;Excellent companion weapon to snipers due to close-quarter effectiveness.&lt;/li&gt;
&lt;li&gt;A high range of damage makes it effective against enemies at longer distances.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;PPSh-41 base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 28&lt;/li&gt;
&lt;li&gt;DMG range: 15.24m&lt;/li&gt;
&lt;li&gt;Mag Size: 32 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 909 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 200 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;PPSh-41 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/PPSh-41?so=search#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/PPSh-41?so=search#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;5. LC10&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/lc10_0.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;An unexpected addition to the SMG category... but a welcome one for sure!&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Because of its high rate of fire and low recoil, the LC10 quickly became one of the most lethal SMGs when it was released in Season 2. It handles well for an SMG, allowing it to excel in one-on-one gunfights, particularly against non-SMG users. Though it does not deal the most damage, it has a decent kill time and can be dangerous to enemies in most situations.&lt;/p&gt;
&lt;p&gt;What the LC10 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Low recoil and high accuracy make aiming much easier.&lt;/li&gt;
&lt;li&gt;A good rate of fire and high bullet velocity helps with reduced kill time.&lt;/li&gt;
&lt;li&gt;Easy handling makes snapping onto opponents simpler.&lt;/li&gt;
&lt;li&gt;Good range makes it better at mid-range as well as close-range.&lt;/li&gt;
&lt;li&gt;Magazines can be upgraded to 55 rounds which reduces the need for reloading.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;LC10 base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 30&lt;/li&gt;
&lt;li&gt;DMG range: 21.59m&lt;/li&gt;
&lt;li&gt;Mag Size: 34 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 800 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 410 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;LC10 full details:&lt;a class=&quot;Colorbox&quot; href=&quot;http://https://callofduty.fandom.com/wiki/LC10&quot; target=&quot;_blank&quot;&gt; https://callofduty.fandom.com/wiki/LC10&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;4. MP5&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/mp5.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;This gun is the reason I&#039;m not ashamed to show my K/D anymore&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The MP5, possibly one of the most commonly used guns in the game, was the meta for a long time in the early to mid stages of the game. The MP5, an all-rounder gun with stats that make it an excellent offensive weapon in nearly every situation, can be customized to become one of the best hip-fire weapons to use in-game. With one of the fastest kill times of any automatic gun in the game, the MP5 is an excellent choice for your next hipfire class.&lt;/p&gt;
&lt;p&gt;What the MP5 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;A high fire rate and good damage combine hand-in-hand for quick kills.&lt;/li&gt;
&lt;li&gt;Handling the gun is great for following moving enemies that try to escape your fire.&lt;/li&gt;
&lt;li&gt;Low recoil and low muzzle flash make aiming a breeze.&lt;/li&gt;
&lt;li&gt;Effective at close quarters for eliminating a room full of enemies.&lt;/li&gt;
&lt;li&gt;Low bullet spray works well with hipfire.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;MP5 base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 32&lt;/li&gt;
&lt;li&gt;DMG range: 10.16m&lt;/li&gt;
&lt;li&gt;Mag Size: 30 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 857 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 250 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;MP5 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/MP5?so=search#Call_of_Duty:_Black_Ops_Cold_War_2&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/MP5?so=search#Call_of_Duty:_Black_Ops_Cold_War_2&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;3. Ak74u&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/ak74u.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;I feel as if this gun can&#039;t decide whether it wants to be an SMG or an AR&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Ak47u is the meta weapon for many pro players in CDL, with very high damage compared to other guns in its category. To be honest, the Ak74u mimics an AR more than an SMG due to the highly penetrative 5.45mm rounds. It handles similarly to an AK47 in terms of how it is controlled and how it shoots.&lt;/p&gt;
&lt;p&gt;What the Ak74u excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;High damage allows for quick kills.&lt;/li&gt;
&lt;li&gt;5.45mm rounds make wall-banging enemies much more effortless.&lt;/li&gt;
&lt;li&gt;AR-like handling makes it a good SMG alternative for AR players.&lt;/li&gt;
&lt;li&gt;Close-quarter effectiveness is good for getting up close and personal with enemies.&lt;/li&gt;
&lt;li&gt;The right attachments can eliminate almost all recoil and make aiming much easier.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Ak74u base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 38&lt;/li&gt;
&lt;li&gt;DMG range: 7.62m&lt;/li&gt;
&lt;li&gt;Mag Size: 30 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 697 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 500 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Ak74u full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/AK-74u#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/AK-74u#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;2. Gallo SA12&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/gallo.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;Hated by many, loved by few (including me)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Gallo is a shotgun with the stopping power of a bulldozer, making it an excellent weapon for one-shotting any annoying enemies who get too close. This semi-automatic shotgun can take on even the most difficult opponents and usually sends them into a frenzy whenever they come up against it. This shotgun, like other shotguns, is designed to be used as a hipfire weapon and can take out multiple players in a matter of seconds.&lt;/p&gt;
&lt;p&gt;What the Gallo SA12 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Very high damage can be used to kill opponents with a single round.&lt;/li&gt;
&lt;li&gt;Low bullet spread means damage is concentrated onto a smaller area.&lt;/li&gt;
&lt;li&gt;Enemies tend to flinch when hit by this weapon which throws off their aim. &lt;/li&gt;
&lt;li&gt;Can be taken into a secondary weapon slot; no need to use the Overkill perk.&lt;/li&gt;
&lt;li&gt;Semi-automatic shooting allows for fast kills in a room full of enemies.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Gallo SA12 base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 118&lt;/li&gt;
&lt;li&gt;DMG range: 5.72m&lt;/li&gt;
&lt;li&gt;Mag Size: 7 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 180 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 850 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Gallo SA12 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/SPAS-12#Call_of_Duty:_Black_Ops_Cold_War&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/SPAS-12#Call_of_Duty:_Black_Ops_Cold_War&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;1. Milano 821&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163471/milano.jpg&quot; style=&quot;width: 660px; height: 371px;&quot; /&gt;&lt;em&gt;Perhaps one of the most underrated guns in the game&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Officially the best hipfire weapon in the game, the Milano is the meta for all hipfire weapon players. Though it may not be used by many players, many qualities make this weapon great, including its superior handling. If you’re considering a hipfire build that is easy to use, the Milano will probably be the best choice for you.&lt;/p&gt;
&lt;p&gt;What the Milano 821 excels at:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Low recoil makes aiming easier.&lt;/li&gt;
&lt;li&gt;High damage compensates for the low rate of fire for quick kills.&lt;/li&gt;
&lt;li&gt;High handling speed makes for faster reload speed.&lt;/li&gt;
&lt;li&gt;Hipfire accuracy is the highest of all SMGs.&lt;/li&gt;
&lt;li&gt;A lower rate of fire helps with lower bullet spread, making headshots easier.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Milano 821 base stats:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Damage: 42&lt;/li&gt;
&lt;li&gt;DMG range: 15.24m&lt;/li&gt;
&lt;li&gt;Mag Size: 32 rounds&lt;/li&gt;
&lt;li&gt;Rate of Fire: 576 RPM&lt;/li&gt;
&lt;li&gt;Bullet velocity: 225 m/s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Milano 821 full details: &lt;a class=&quot;Colorbox&quot; href=&quot;https://callofduty.fandom.com/wiki/Milano_821&quot; target=&quot;_blank&quot;&gt;https://callofduty.fandom.com/wiki/Milano_821&lt;/a&gt;&lt;/p&gt;
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 <pubDate>Fri, 04 Nov 2022 19:22:56 +0000</pubDate>
 <dc:creator>fqgamer</dc:creator>
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 <title>[Top 10] Hunt Showdown Best Loadouts (For Early and Late Game)</title>
 <link>https://www.gamersdecide.com/articles/hunt-showdown-best-loadouts</link>
 <description>&lt;div id=&quot;comment-wrapper&quot;&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-news-image field-type-image field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; rel=&quot;&quot; resource=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/hunt_loadout_article_image_1.jpg&quot;&gt;&lt;img typeof=&quot;foaf:Image&quot; src=&quot;https://www.gamersdecide.com/sites/default/files/styles/news_images/public/hunt_loadout_article_image_1.jpg&quot; width=&quot;786&quot; height=&quot;442&quot; alt=&quot;Hunters and Monsters Fight over the Hunt: Showdown logo. &quot; title=&quot;[Top 10] Hunt Showdown Best Loadouts (For Early and Late Game)&quot; /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-body field-type-text-with-summary field-label-hidden&quot;&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;content:encoded&quot;&gt;&lt;p&gt; &lt;/p&gt;
&lt;h3&gt;What is a loadout and why does equipment matter in Hunt:Showdown? &lt;/h3&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Hunt: Showdown is a bounty extraction shooter, where you have to fight off dangerous boss monsters, along with equally dangerous player hunters who all want what&#039;s yours, the bounty. Equipment is everything in Hunt:Showdown. From your guns, to traps, and drug syringes, bringing the right tools for the mission is a matter of life and death. &lt;/p&gt;
&lt;p&gt;Everything in Hunt:Showdown wants to kill you (possibly even your teammates if they are rowdy) so being prepared for everything is half the battle. The other half is making sure not to spend all your hard earned Hunt Dollars. Everything is dangerous but every piece of kit allows players to become just as, if not more dangerous, than even the scariest bosses the game has to offer. One disclaimer: There is no equipment that will help you with your fear of The Spider boss, a nightmare monstrosity that will haunt you forever once you see the little face in its mouth. My therapist says it is not real and can&#039;t hurt you, if that helps. &lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2&gt;1. Winfield M1873C/Nagant (Early Game) &lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_1.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;em&gt;My therapist, Dr. Katrine Johnson has volunteered to model our wonderful loadouts today. Let&#039;s give her a hand folks.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Hunt offers up a bevy of useful weapons and items from the start, and this is a great bread and butter loadout for a first time hunter. This loadout also gets a good start on progressing items, as the more you use certain categories of equipment, the more variations you unlock. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The Winfield M1873C- This rifle is so versatile that this article very well could have been Top 10 Winfield Loadouts for Hunt:Showdown. This gun can do a little of everything in its basic form and even more as you unlock the different variations. From laying down multiple shots quickly, to picking off a clean headshot at medium range, The Winfield weapon tree is a great choice for gun fights at close and medium range. The only downside is the compact ammo that it uses falls short of damage at longer ranges. &lt;/li&gt;
&lt;li&gt;Nagant M1895- this pistol is one of the more diverse weapon trees, so this is a good option for getting xp and unlocking the different variations and ammos. Pairing with the Winfield allows for stacking more ammunition, which can come in handy for beginners just getting a feel for the shooting in Hunt. &lt;/li&gt;
&lt;li&gt;Knife and Medkit- As far as your tool bar goes in Hunt, two things you can never leave home without are a medkit and melee tool. The medkit has obvious benefits of restoring your health bar and the melee tool for stopping mobs from taking that health. The knife is a great all around tool for monsters, as it is quick and deadly, but beware the Immolator, as breaking this enemy&#039;s skin causes a fiery explosion and no one wants that. Best use the butt of your rifle for that fella. &lt;/li&gt;
&lt;li&gt;The Electric Flashlight- Poor little Electric Flashlight is more or less a means to an end but it is useful in darker areas and can even blind foes in a basement gunfight, but the real reason to take one with in your beginning loadout is to unlock the next item in the flashlight tree, the Fusees, which we’ll talk about later.  &lt;/li&gt;
&lt;li&gt;3x Weak Healing Syringes and 1x Fire bottle- Consumables in Hunt are fairly straightforward, giving you buffs and extra abilities. The buffs in question are extra healing provided by the syringes, while weak they come in handy for quick healing in the heat of battle and are a great start to unlocking more useful syringes. Fire in Hunt is one of the more useful elements, being good for cutting off areas and burning bodies of enemy hunters. Burning an enemy hunter is  good for applying pressure to their teammates, but the Fire Bottle also comes in handy if you need to cut off an area from enemies, as the fire will last 2 minutes before fading.  &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2&gt;9. Springfield/Scottfield (Early Game) &lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_2.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Like my father, this loadout is impressive for just how many bottles of flammable liquid it can fit inside. &lt;/i&gt;&lt;/p&gt;
&lt;p&gt;Drawing from Hunt’s plethora of beginning weapons, this loadout packs a bit more of a punch with its medium ammo pairing, but does have slower firing rates than other options. Ammo can be a big deciding factor in Hunt, with all weapons (besides shotguns and special weapons) running off of Compact, Medium or Large bullets. This loadout settles right in the Mama Bear slot of Medium and is all the better for it. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Springfield 1866- What this rifle lacks in firing rate, it more than makes up for with its use of medium ammo and ability to carry different types of ammo. The Springfield offers clean sights and a range of variations including Scopes as well as bullets that make enemies bleed ( a dastardly but useful trick) and even explode, for when you&#039;re feeling more loud.&lt;/li&gt;
&lt;li&gt;Scottfield Revolver- Unlocking at level 1, this revolver is quintessential if you’re looking to pack more punch and want to look like Dirty Harry doing it. Pairing it with the Springfield gives you that extra ammo you may need in a pinch and using it early gets you started unlocking its more interesting variants that fire faster and even have brass knuckles fashioned to the handle, making this a useful gun and melee weapon. &lt;/li&gt;
&lt;li&gt;Melee Weapon and Medkit- No hunter worth their salt leaves on a mission without these bread and butter items. Medkit for the obvious healing benefits, this loadout also features the knife for enemies but also for close range engagements. The Scottfield works great for close up, but the knife can drop an enemy hunter with one good heavy swing at the chest or head. So do not be afraid when an enemy hunter draws near, as it may be you who stays standing. &lt;/li&gt;
&lt;li&gt;Fusees- This item is fairly easy to unlock from the start, as it only takes 2 successful extractions with an Electric Flashlight equipped to get this useful item. Fusees are more or less road flares great for silently taking down pesky enemies like Armored or Hives from a distance. This will make traversing the bayous of Hunt much easier and quieter, allowing for easier ambushes or escapes. Being a light source these items also come in handy for temporarily lighting up hard to see areas, or silhouetting enemy teams hiding in the dark. &lt;/li&gt;
&lt;li&gt;2x Weak Healing Syringes and 2x Fire Bottles- Syringes area must in early game, as the more you use them, the more useful syringes you unlock. So the earlier you start bringing these the better you&#039;ll be in the long run. The fire bottles provide your best bet at controlling zones in the early game. Burning for 2 minutes, this can mean closing off an avenue of attack for an enemy hunter, while also giving you the option for burning a dead hunter, should the need arise. The need will usually arise, so best to be prepared. &lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt; &lt;/h2&gt;
&lt;h2&gt;8. Romero 77 Shotgun/Scottfield Revolver (Early Game)&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_3.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;br /&gt;
&lt;em&gt;I asked Dr. Johnson if that was the safest way to hold the loaded gun, but she had a point and &quot;I am not a doctor&quot;. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Rounding out our Beginner Loadouts, we have one of the best shotguns in the game and a loadout that is loud and mean. That&#039;s not a lie either, you can get one of the best shotguns in Hunt at level 1 but you still have to be able to use it effectively. This loadout packs a close up punch with its shotgun and can return fire at longer ranges with its medium ammo backup revolver. With its tools and consumables this loadout ensures you can make effective pushes and be able to adapt to any situation that comes at you. As long as you can hit your shots, that is. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Romero 77 Shotgun- Unlocked at level 1, this shotgun has the most range,and can do it all at a fraction of the price of fancier late game shotguns. This single fire gun may be slower to reload, but it allows it to carry more ammo types giving you more options down the road. From sawed off versions, to a recent semi auto contraption that allows for faster firing, this shotgun is one of the best options to start working on at the beginning level. &lt;/li&gt;
&lt;li&gt;Scottfield Revolver- Also unlocking at level 1 this revolver will carry you through many tough fights in the beginning stages of Hunt. Its medium ammo allows it to keep up with enemies outside the range of your Romero and can punch through wood surfaces at close distances, allowing you to get that final lucky hit that can change the momentum of a firefight. &lt;/li&gt;
&lt;li&gt;Knuckle Dusters and Medkit- There is no word of a lie in my previous entries, these are your mainstays as far as tools are concerned, a melee tool for quiet kills on enemies and medkits for fixing mistakes. The Knuckle Dusters are the better option with this loadout, as you have a shotgun for close encounters, these come in handy as a versatile tool that can clear crowds of zombies quickly, or take down the feared Immolator without exploding yourself and the team. &lt;/li&gt;
&lt;li&gt;2x Dynamite and 2x Fire Bottles- Subtlety is not this loadouts specialty and nowhere is that more apparent than in the consumables. 2 dynamite sticks for chasing an enemy out of a corner for a quick shotgun blast, or for taking down a pesky Meathead trying to slow down your aggressive shotgunning. The 2 Fire Bottles are for burning hunters and applying pressure to surviving enemies, as closing off areas of escape can be a death sentence for aggressive players. So some of the same items can be brought as other loadouts, but for much different reasons. &lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt; &lt;/h2&gt;
&lt;h2&gt;7. Winfield M1873C Vandal/Romero 77 Handcannon (Mid-Game)&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_4.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;br /&gt;
&lt;em&gt;Hunt: Showdown is actually scared to let you hold two half rifles in each hand, so this is as close as you can get. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;As we get into more mid game equipment, players have more equipment to choose from and more variants of weapons they are familiar with. This loadout pairs some of the more common weapons, with more mid game equipment, in a way that allows the player to be prepared for just about anything the game has to throw at them.&lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Winfield M1873C Vandal- The Vandal variant of the versatile Winfield rifle allows for great medium and close range with that reliable firing rate players have come to love. Cutting it down to half size cuts some range and handling, but allows for the carrying of a second weapon of similar size. The few shortcomings this variant has can be countered neatly by High Velocity ammo or the Scoped variant, so players are not that hurt by this weapon&#039;s lower range and handling. &lt;/li&gt;
&lt;li&gt;Romero 77 Handcannon- Size isn’t everything and rounding out these loadouts weapons is the shorter stubbier cousin of the Romero 77. Its single firing frame allows it to carry multiple ammo types and provides a quick close range option should you need to make a quick push or get moved on by more aggressive players. &lt;/li&gt;
&lt;li&gt;Knife, Knuckle Dusters, and Medkit- Same rule as other loadouts, medkit for mistakes but one more melee tool to cover what this loadout lacks. You may have noticed a distinct lack of gun butts, a great source for blunt damage. This is fixed by bringing an extra pair of Knuckle Dusters along with your knife. Knives are very fast at dropping enemies and the dusters pair nicely for more specialized enemies. &lt;/li&gt;
&lt;li&gt;Fusees- These get another slot in our loadouts because of their usefulness in silently and quickly taking down the more troublesome enemies at range. Doing this allows players to move effectively and quietly through the bayou without wasting time getting close for a punch or stab. &lt;/li&gt;
&lt;li&gt;1x Weak Healing Syringe, 1x Weak Stamina Syringe, 2x Waxed Dynamite Sticks-  Bring your Weak Syringes for extra healing in a pinch but unfortunately getting into the later stages of Hunt brings about a few bad habits, one of them being Stamina addiction. The Weak Stamina shot gives you 5 minutes of unlimited stamina and is unlocked after using your healing syringes a certain amount. The hardest part of using Stamina syringes is trying to live without them, as once you get a taste for speeding through the bayou, they can be hard to quit carrying. The waxed dynamite sticks should be effective for clearing out pesky enemies without worrying about the dynamite getting put out by water. Hunt takes place in the swamps of Louisiana after all, and even a puddle can ruin a perfectly timed dynamite throw. &lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt; &lt;/h2&gt;
&lt;h2&gt;6. Winfield M1873C Silenced/Caldwell Conversion Pistol (Mid-Game) &lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_5.jpg&quot; style=&quot;width: 620px; height: 348px;&quot; /&gt;&lt;br /&gt;
&lt;em&gt;Before posing for this loadout, Dr. Johnson informed me the official name for the silent gun is &quot;Pshew Pshew&quot;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;I promise I’m not being paid by a company called Winfield to promote their gun, it really is just that adaptable. Ammo pairing isn’t just for beginners either, who doesn&#039;t love letting loose with all the bullets ? This loadout can clear just about any monster quietly, allowing for quick movement to boss lairs and effective escapes with bounties. Silent and chaotic, this loadout gives mid game players a taste for the trickier side of Hunt. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Winfield M1873C Silenced- The epitome of “Silent but Deadly”, this weapon is far more than a flatulence pun. Its built-in silencer quiets the already reliable Winfield, making it the bane of any enemy zombie or Hive that gets in your way. The gun also has quite an accurate hip fire, so it can even be reliable in close range situations. &lt;/li&gt;
&lt;li&gt;Caldwell Conversion Pistol- Waiting until mid game is well worth it for this effective and sturdy pistol. Arguably the most adaptable pistol in the game, equipping this also allows you to get started unlocking some of its more important variations, specifically the Uppercut, its long ammo using older sibling. This model using light ammo also allows for more ammo carried for your silent primary, which will see a lot of use. &lt;/li&gt;
&lt;li&gt;Heavy Knife and Medkit- Never leave home without them, your melee and  medkit are your most basic lifeline in the swamp. The heavy knife is equipped for more of a close range enemy hunter option, as most AI enemies can be easily dispatched with either end of your rifle. The Heavy Knife can swipe an enemy hunter dead or a couple very close zombies so it is a great option for covering your close range bases. &lt;/li&gt;
&lt;li&gt;Decoys and Choke Bombs- Decoys are great if you’re feeling a bit tricky. Thrown by hand, they make a distinct footstep sound wherever they land, so they are great for confusing enemy hunters and AI alike. They can also be used to silently break a lantern when the need arises, like ones above a loud chicken coop. Choke Bombs are a must have for team hunters and solo players alike, as they emit a cloud of fire and poison killing gas that stays in positon for a while. The benefits of this seem apparent but there are secondary benefits, such as the ability to make enemy hunters cough and shake while aiming, so they can be essential tools for controlling zones and stopping aggressive pushes. They can also be handy for killing an Immolator in a pinch, as they suffocate the smokey bois immediately. &lt;/li&gt;
&lt;li&gt;2x Strong Stamina Syringes and 2x Weak Restoration Syringes- The Stamina addiction continues, and we are onto stronger stuff hunters. The Strong Stamina syringe will give you enough unlimited stamina to speed straight to the boss lair, and another for speeding right out as each shot gives you 5 minutes of unlimited stamina. As for extra healing, the Weak Restoration shot gives you a few minutes of regenerating health that will allow you to passively heal while sneaking and decoying your way into enemy territory. &lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt; &lt;/h2&gt;
&lt;h2&gt;5. Martini-Henry IC1/Bornheim No. 3 (Mid-Game)&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_6.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;br /&gt;
&lt;em&gt;Martini Henry isn&#039;t just the saddest lounge singer you ever heard of. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;As our levels grow, so too must our bullets and this loadout has just about every base covered. The weapons cover all ranges our tools and consumables have us speeding straight to the objective with time to spare. Utilizing one of the more underutilized guns in the game with the Martini also allows hunters to get more familiar with long ammo weapons.  As the later the game the more money you’ll have and more expensive equipment will be, this loadout will get you more familiar with more pricey, dare I say “bougie” weaponry. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Martini-Henry IC1- A bit of an underdog weapon, its counterpart does do 149 damage after all. The Martini packs all the long range punch of other long ammo platforms, but also allows for more interesting variations of the weapon as you progress. What I’m getting at is if you&#039;ve ever wanted to slap a sword on the end of your gun, the Martini is the gun for you. &lt;/li&gt;
&lt;li&gt;Bornheim No. 3- “Pricey but fast and nasty, like your dad” is the name of this gun’s game. While it may hurt your wallet at $201 Hunt Dollars, this little gun packs a big punch. The idea is to hit them hard with your rifle, then pull out this little guy to send the finishing shot. Holding 6 bullets and firing them fast allows this gun to save your life in a close range fight as well. &lt;/li&gt;
&lt;li&gt;Heavy Knife and Medkit- Your close range fights are covered with your pistol but a backup option never hurt anyone and the heavy knife is one of the best for backup. Also because of the lack of multiple healing shots, the medkit is even more paramount in this loadout. &lt;/li&gt;
&lt;li&gt;Decoys and Choke Bombs- Decoys are a great additon to any loadout, for trickery or quieting the occasional chicken coop, you cant go wrong using these and unlocking further variants. Choke bombs are useful for zone control and giving your enemies a wicked cough if they come into the clouds they cause. They can also put out a burning teammate, should the situation arise. &lt;/li&gt;
&lt;li&gt;1x Strong Healing Syringe, 2x Stamina Syringes, 1x Firebottle- Strong syringes are great for restoring a full health bar in the heat of battle, so keep this around for emergencies. Stamina Shots are always great for getting around quickly but will also give you a good option when it comes time to kill a boss monster, as swinging melee costs stamina. So the more shots you bring, the more hammers you can swing. Keeping a firebottle adds to this loadout’s zone control but can also come in handy should an enemy hunter or AI need burning. &lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt; &lt;/h2&gt;
&lt;h2&gt;4. Crossbow/Caldwell Pax Revolver (Mid to Late Game)&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_7.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;br /&gt;
&lt;i&gt;Whlie taking this photo I tried to explain to Dr. Johnson what The Walking Dead was and she charged me for full priced a session. We&#039;re good friends. &lt;/i&gt;&lt;/p&gt;
&lt;p&gt;One of my personal favorites, this more specialized loadout can carry you from mid game all the way to the end. The strong and deadly crossbow allows for quiet kills on AI and enemies alike, so if you&#039;re a solo player who rotates like a lazy susan, this loadout is for you. The Caldwell Pax is arguably the most reliable pistol in the game for the price of around $100 Hunt Bucks. This loadout also brings a quick way to kill most bosses and enough healing to keep you in multiple fights, should the situation get sticky. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Crossbow- This easy to use, hard to master weapon is all about fast, quiet takedowns. Killing enemy hunters in one shot to the chest is a great option in any fight, and can also deal fast damage to bosses and AI alike, making your day in the swamps go that much smoother. &lt;/li&gt;
&lt;li&gt;Caldwell Pax Revolver- Mid range in price, this revolver gives you way more than you pay for. With its medium ammo range and clean sights, this pistol is one of the best all around weapons in the game. Whether as a close range backup or medium range headshotter, this gun delivers on all fronts. &lt;/li&gt;
&lt;li&gt;Knuckleknife and Medkit- Healing with a medkit should be second nature to you mid game so bringing this staple is a must. The Knuckle Knife goes along with the versatile but tricky to use nature of this loadout, allowing for punches to Immolators and strong stabs to other baddies. Just don&#039;t mix up your swings, or you could end up stabbing an Immolator, which is bad news for everyone. &lt;/li&gt;
&lt;li&gt;Throwing Knives and Choke Bombs- Getting rid of AI long range is a great job for throwing knives, but the added benefit of being able to retrieve your thrown knives makes these one of the better options for mid game loadouts. As usual the Choke Bomb performs well at keeping enemies at bay by blocking a path or saving a downed teammate who has been burned by another team. &lt;/li&gt;
&lt;li&gt;3x Weak Healing Syringes and 1x Sticky Bomb- Healing can get expensive so this build utilizes the cheaper healing option, for fast restoration while the bullets are flying. Unlocked later down the dynamite progression path, the Sticky Bomb is an amazing damage dealer for bosses. Just as long as you can stick it to them, that is. &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2&gt;3. Lebel 1886 Marksman/Nagant Officer (Late Game)&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_8.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Dr. Johnson kept making inappropriate JFK jokes during this photo shoot so we moved on quickly from this one. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;This loadout is for hunters getting more comfortable fighting at long ranges. The sniping in hunt allows for long ammo weapons to be deadly from some truly staggering ranges, so the long ammo/scope combo is the cheapest option for those wanting to shoot hats from across the map. With its fast firing backup pistol covering your close ups, and allowing for you to confuse and expose enemies with its diverse toolset. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Lebel 1886 Marksman- Boasting the one of the biggest long ammo magazines in the game, this rifle tree allows players to fight from even the longest ranges effectively. Using the scoped variation allows for pinpoint accuracy on enemies flushed out by your tools and decoys. &lt;/li&gt;
&lt;li&gt;Nagant Officer- Fast fire rates come pretty pricey in Hunt, and this gun is the cheapest all around of the quick pistols. Not hurting your bank is nice after splurging on your primary, so this gun fits perfectly as a quick firing close range weapon or for quick finishing hits on tricky enemies. &lt;/li&gt;
&lt;li&gt;Knife and medkit- As the old saying goes, “ if it aint broke dont fix it” and this combo is as unbroken as they come. This is a common pair for any hunter, early or late game. &lt;/li&gt;
&lt;li&gt;Flare Pistol and Pistol Blank Decoys- Flare guns allow you to shoot flares that function similar to the fusee, allowing for burning a quick Armored or for lighting dark areas for your sniper. Pistol blanks function similarly to regular decoys, but make a pistol firing BANG upon impact. This is useful for getting your enemies confused as to your position, allowing you to get the angle with your scope. &lt;/li&gt;
&lt;li&gt;2x Strong Restoration Shots, 1x Strong Stamina shot and 1x Frag Bomb- This loadout has you fighting at long range, so the passive healing of the Restoration shots allow you to keep moving and shooting without having to slow down to heal. The stamina shot is a good option for dealing with bosses or for quickly escaping the swamps with a bounty. Finally the frag bomb is great for chasing off enemy hunters or chasing them out of their hiding spots. Plus if you kill them, you’ll feel really cool. &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2&gt;2. Mosin-Nagant M1891/Caldwell Uppercut (Late Game)&lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_9.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;br /&gt;
&lt;em&gt;This loadout is dedicated to Fetty Wap and his Trap Queen, hope they&#039;re happy. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;This loadout is for hunters at the top of their game. Later levels mean more money and that means splurging for bigger guns and bigger bullets. Packing enough punch to headshot an enemy from long range, and punish foes who dare get close. While one of the more expensive loadouts on the list, you get more than what you pay for with enough traps and passive healing to hold your ground for the entirety of a match. &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Mosin-Nagant M1891- One of the best rifles in the game, the Mosin doesn&#039;t come cheap but boy is it worth it. Fast firing bolt action and paired with our secondary allows you to send long ammo down range at a devastating pace.&lt;/li&gt;
&lt;li&gt;Caldwell Uppercut- One of the only pistols in the game carrying long ammo makes this pricey pistol a must for late game. Being able to carry extra long ammo is a huge perk when paired with our primary, but it also packs a mean punch for anyone who comes close. &lt;/li&gt;
&lt;li&gt;Knife and medkit- The gruesome twosome is back again and more useful than ever with the heated long ammo battles you will experience in late game Hunt lobbies. Knife as always is a good emergency option for anyone getting close. &lt;/li&gt;
&lt;li&gt;Concertina Tripmines and Poison Tripmines- This loadout is about holding your position and planting your feet, so setting up punishing traps to cover your position is a must. The Concertina mines release a bushel of barbed wire when tripped and the Poison mines emit a cloud of poison gas. For added effectiveness try placing one of each close together, doubling a careless enemy&#039;s pain. &lt;/li&gt;
&lt;li&gt;2x Strong Healing Syringes and 2x Strong Restoration Syringes- In order to effectively hold a position over multiple team fights, healing has to be the name of the game. Coming loaded with these allow for passive healing and emergency full heals, so intense late game fights should be no problem for this loadout. &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2&gt;1.Sparks Pistol/Cavalry Saber (Late Game) &lt;/h2&gt;
&lt;p&gt;&lt;img alt=&quot;&quot; src=&quot;/sites/default/files/authors/u163492/hunt_showdown_loadout_10.jpg&quot; style=&quot;width: 620px; height: 349px;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;For this photo, Dr. Johnson wanted to be called &quot;Captain Jack Spussy&quot;. I refused and we parted ways shortly after. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;This late game loadout is for those of us who’ve been in the bayou too long and need to feel like a fearsome maniac. The one shot pistol is perfect for showing off the shooting skills you’ve acquired over your long progression in Hunt. And who doesn&#039;t love a sword? &lt;/p&gt;
&lt;p&gt;Loadout Attributes and Benefits:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Sparks Pistol- The Spussy is a recent addition to Hunt with its latest event, Serpent Moon. This one shot pistol is for those wanting to have a backup or even main pistol that packs a punch. The added flex of it holding only one bullet at a time is great for those late game players that want to mix things up. &lt;/li&gt;
&lt;li&gt;Cavalry Saber- One of the longest reaching melee weapons in the game with its heavy stab gives this melee weapon a great advantage against anyone foolish enough to get close. The saber also serves as your main way to take out AI, killing most things quickly and quietly. &lt;/li&gt;
&lt;li&gt;Knuckleduster and Medkit- Only being able to slash and stab with a sword means you’ll need the dusters for any Immolators or crowds of enemies you may encounter. Medkit is your main source of healing in this loadout, so it is more important than ever. &lt;/li&gt;
&lt;li&gt;Alert Tripmines and Pistol Blank Decoys- Hunts maps are full of that good old video game staple, explosive barrels. The alert tripmines set off a loud flare, which lets you know when they&#039;re tripped but also will instantly explode any barrel you place the mine close enough to, so this adds to the chaos this build brings. The Blank fire decoys will confuse your enemies but also be able to explode barrels instantly, should you need to. &lt;/li&gt;
&lt;li&gt;2x Strong Stamina Shots and 2x Frag Bombs- This loadouts bread and butter is mayhem, and the prolonged stamina will help with your running and sword swinging. Two shots should cover your sword antics for bosses and firefights, and two frag bombs allow for a lot of mayhem for your enemies. &lt;/li&gt;
&lt;li&gt;Get to shout “AAARRRGGG” at your enemies for added pirate style. &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt; &lt;/p&gt;
&lt;h2&gt;You May Also Be Interested In: &lt;/h2&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/hunt-showdown-best-fov-settings&quot; target=&quot;_blank&quot;&gt;[Top 5] Hunt Showdown Best FOV Settings For An Advantage&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/hunt-showdown-best-loadouts&quot; target=&quot;_blank&quot;&gt;[Top 10] Hunt Showdown Best Loadouts (For Early and Late Game)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/hunt-showdown-best-pistols&quot; target=&quot;_blank&quot;&gt;[Top 5] Hunt Showdown Best Pistols That Are Excellent&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/hunt-showdown-best-early-weapons&quot; target=&quot;_blank&quot;&gt;[Top 10] Hunt Showdown Best Early Weapons&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class=&quot;Colorbox&quot; href=&quot;https://www.gamersdecide.com/articles/hunt-showdown-best-audio-settings&quot; target=&quot;_blank&quot;&gt;[Top 15] Hunt Showdown Best Audio Settings and Tips That Give You An Advantage&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;field field-name-field-subtitle field-type-text field-label-above&quot;&gt;&lt;div class=&quot;field-label&quot;&gt;Main Image caption:&amp;nbsp;&lt;/div&gt;&lt;div class=&quot;field-items&quot;&gt;&lt;div class=&quot;field-item even&quot; property=&quot;&quot;&gt;This is what your brain looks like when you cant decide what to take into the bayou. It&amp;#039;s bad and chaotic. Keep reading to fix yourself. &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;!--
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 <pubDate>Mon, 26 Sep 2022 22:00:53 +0000</pubDate>
 <dc:creator>AmericaZass</dc:creator>
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